dsi used to have two slots

ZenZero

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QUOTE said:
Work began on the handheld in late 2006 but when Kawabara presented the prototype (with two cartridge slots) to the company, the reaction wasn't very good and after a quick investigation it was decided to remove both slots.

Of course, rather than having a GBA and DS slot, the handheld now has an SD Card slot, something that Shigeru Miyamoto insisted upon. Iwata said that Miyamoto wanted it included and that he would show a way to use it.


This interaction between hardware and software developers is new for Nintendo as Iwata noted that during the development of the DS and GBA, the hardware developers finalised the handhelds before presenting them to the software developers. This time they listened to software developers early on in the process.

As for the camera, the plans were initially for a single, rotating camera but seeing as this would make the system bigger, push up costs and make the handheld easier to break, they settled on two cameras. Iwata also defended the 0.3 megapixel camera, saying that there isn't a sense of a lack of resolution when using the device and that as resolution increases, each picture ends up taking up more storage space.

Finally, Iwata discussed the sound quality of the new DSi. He said the increased volume and sound quality was one thing that made him happy with the DSi. Apparently sound volume was one of the sacrifices made in the move from the DS to DSLite but he feels this area has been dramatically reformed for DSi.

Interesting stuff.

source
 

CockroachMan

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DS_USER_997 said:
QUOTE said:
Work began on the handheld in late 2006 but when Kawabara presented the prototype (with two cartridge slots) to the company, the reaction wasn't very good and after a quick investigation it was decided to remove both slots.

Of course, rather than having a GBA and DS slot, the handheld now has an SD Card slot, something that Shigeru Miyamoto insisted upon. Iwata said that Miyamoto wanted it included and that he would show a way to use it.


This interaction between hardware and software developers is new for Nintendo as Iwata noted that during the development of the DS and GBA, the hardware developers finalised the handhelds before presenting them to the software developers. This time they listened to software developers early on in the process.

As for the camera, the plans were initially for a single, rotating camera but seeing as this would make the system bigger, push up costs and make the handheld easier to break, they settled on two cameras. Iwata also defended the 0.3 megapixel camera, saying that there isn't a sense of a lack of resolution when using the device and that as resolution increases, each picture ends up taking up more storage space.

Finally, Iwata discussed the sound quality of the new DSi. He said the increased volume and sound quality was one thing that made him happy with the DSi. Apparently sound volume was one of the sacrifices made in the move from the DS to DSLite but he feels this area has been dramatically reformed for DSi.

Interesting stuff.

Miyamoto wanted easier ways to run his homebrew
ph34r.gif
 

Doomsday Forte

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Trolly said:
Whaaa? They started this in 2006, and this is all they came up with!?
Truth be told, they had to stay close to the DS framework, or it'd simply be a DS2 as opposed to a new model in the line.

Though of course, I'd already guess they're working on the DS' successor as it is. =P
 

Batman55

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Well, they won't be able to release a new DS2 until mid-late 2010. There are still tons of games in the works, that are going to take a LONG time to come out in US.
I think the upcoming lineup like DQ9 and KH are going to be some of the final blockbuster DS games in NA. Then the DS2 will come out later. The DSi is to expand the system's life for another 1.5-2 years, because a lot of people are seeing the media/camera functions of the PSP/iPhone more attractive.
 

webyugioh

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QUOTE said:
Finally, Iwata discussed the sound quality of the new DSi. He said the increased volume and sound quality was one thing that made him happy with the DSi. Apparently sound volume was one of the sacrifices made in the move from the DS to DSLite but he feels this area has been dramatically reformed for DSi.

I love using my Phat DS with the Ipod Homebrew MP3 player to blast away and hope of hearing my friend's music with his puny psp speakers.
The louder the sound on my DS, the better.
 

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