DSi NETWORKED Common Key Bruteforcer

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We need to trust a random person? prove it! give a sample or a MOVIE where we can see its real! but I still dont believe anything till its proven!
 
Soma Cruz said:
We need to trust a random person? prove it! give a sample or a MOVIE where we can see its real! but I still dont believe anything till its proven!

Actually, Jason, the only ways you can prove it is:
1. Release something working
2. Show a video with a DSi-only feature controlled via homebrew with no cartridge on.

Though #2 can be faked.
 
asiekierka said:
Soma Cruz said:
We need to trust a random person? prove it! give a sample or a MOVIE where we can see its real! but I still dont believe anything till its proven!

Actually, Jason, the only ways you can prove it is:
1. Release something working
2. Show a video with a DSi-only feature controlled via homebrew with no cartridge on.

Though #2 can be faked.

smile.gif
thats what I meant!
 
The best way to prove a hack working would be a live webcam demonstration, with actual real time response to a chat to prove that it is not fake.

You know, guy in chat says "repeat me: chickenbutt" and guy on video says chickenbutt or writes it somewhere.
Then you get some more people to do it to ensure that the first person was not just a rehearsed actor.
 
I will sacrifice a sma...

Wait I wont do that, because neither of these attempts will bear fruit. You can PM spam me with hateful "I told you so"s if they do work. Which they wont.
 
tyrran said:
Anyone else see a weird romance blooming here between our two resident jailbait posters? Man, this thread has EVERYTHING.
A shame they're both male though. If they'd been female my only request'd be PICS OR GTFO!
 
1. How does the program know you got the right key
2. Will the person who found the key get recognition
3. How long did it take to get the DS's Key to enable homebrew and stuff
 
Gamer4life said:
1. How does the program know you got the right key
2. Will the person who found the key get recognition
3. How long did it take to get the DS's Key to enable homebrew and stuff

1. No idea!
2. Probably.
3. The DS's key wasn't needed as flashcards are more of a "modchip" style use than a software exploit.
 
Gamer4life said:
1. How does the program know you got the right key
2. Will the person who found the key get recognition
3. How long did it take to get the DS's Key to enable homebrew and stuff
1.I haven't got a clue
2.Knowing homebrew devs, no way.
3.I don't think DS phat/lite had a key.
 
Gamer4life said:
1. How does the program know you got the right key

LOL it's like the guy that wrote the program to keep calculating a horribly long equation that took XX number of years, then cried when it finished, because he forgot to add an output at the end.

Hmm... i don't remember if that's a joke, an actual story, or a mini-plot in a tv show or movie.
 
WildWon said:
Gamer4life said:
1. How does the program know you got the right key

LOL it's like the guy that wrote the program to keep calculating a horribly long equation that took XX number of years, then cried when it finished, because he forgot to add an output at the end.

Hmm... i don't remember if that's a joke, an actual story, or a mini-plot in a tv show or movie.

It was to calculate pi to a million decimal places iirc.
 
xcalibur said:
WildWon said:
Gamer4life said:
1. How does the program know you got the right key

LOL it's like the guy that wrote the program to keep calculating a horribly long equation that took XX number of years, then cried when it finished, because he forgot to add an output at the end.

Hmm... i don't remember if that's a joke, an actual story, or a mini-plot in a tv show or movie.

It was to calculate pi to a million decimal places iirc.

I think it was from Hitler finds the end of Pi and forgets to save the file.

Also the DS/Lite does use keys for accessing the DS functionality but nothing is totally encrypted like the DSi
 
I remember reading up about the history of DS homebrew on this site.
http://www.ndshb.com/modules.php?name=Cont...page&pid=40

In particular, I think this section on page 6 will interest this you lot.

QUOTE said:
Cracking the NDS game encryption Again, as with everything else, people said the game encryption could not be cracked and the topic was a waste of time. It was discussed for a while and made up numbers were saying it would take decades to crack. I was saying it could be cracked in 10 seconds.. it just needs 1 lucky guess.

Well, DarkFader took on the challenge and created a small application that would allow the community to create a global cracking attack. On top of that, it became a brute force contest, as the application would report back PC horsepower to a website for anyone to take a look at.

It wasn't long before everyone was running this application on their PCs for two reasons. The main goal, of course, was to help crack the encryption of a commercial DS game, but the real goal for many was to fight for the top spot on the list of top horsepower.

Believe it or not, the end came quicker than anyone would have expected, and at some 82% complete, the encryption was cracked. It was cracked so quickly, that many barely even had the chance to install the application before it was over. Luckily, reverse engineering of the firmware dumps allowed for results to be usable.

After the encryption was cracked, information regarding the process of creating your own authenticating game was passed around to a select few. How to actually do it was never publicly released (that I know of) but the information to do it is available, and if you know how to use that information, you can create your very one slot-1 game that will not require a PassMe1/2 and it will work on any DS.

This gave birth to the "NoPass". Because this process isn't passing any information from a commercial game card, it allowed for the NoPass to be the same size as a game card so that nothing was sticking out of the DS. The first NoPass to hit the market that I remember was the Datel Max Media Launcher.

It simply did the same thing a PassMe did. After authenticating with the DS, it redirected to the GBA Slot, allowing the GBA MP and other devices without SRAM support to work again. At this point, an additional benefit to installing FlashMe was so that you didn't have to insert the NoPass Device anymore. So, let's talk about FlashMe...

And FYI, this same NoPass method is what lead to the creation of the first Slot-1 only device, the R4, if I recall correctly.
Interesting read huh? Maybe if you read it all the way through, you'll find something very helpful to our means...after all, those who don't learn from history are doomed to repeat it.
 
...I wish I could help.
My internet has a retarded bandwidth policy that shuts it of when I use it to much.
frown.gif


Good luck guys.
 
o0ICE0o said:
...I wish I could help.
My internet has a retarded bandwidth policy that shuts it of when I use it to much.
frown.gif


Good luck guys.
I don't think this program uses more than a few kilobits a day. Surely your bandwidth isn't that limited.
 
Sephi said:
o0ICE0o said:
...I wish I could help.
My internet has a retarded bandwidth policy that shuts it of when I use it to much.
frown.gif


Good luck guys.
I don't think this program uses more than a few kilobits a day. Surely your bandwidth isn't that limited.
...In that case,
EDIT: 52500 keys p/s
biggrin.gif
 
RupeeClock said:
I remember reading up about the history of DS homebrew on this site.
http://www.ndshb.com/modules.php?name=Cont...page&pid=40

In particular, I think this section on page 6 will interest this you lot.

QUOTE said:
Cracking the NDS game encryption Again, as with everything else, people said the game encryption could not be cracked and the topic was a waste of time. It was discussed for a while and made up numbers were saying it would take decades to crack. I was saying it could be cracked in 10 seconds.. it just needs 1 lucky guess.

Well, DarkFader took on the challenge and created a small application that would allow the community to create a global cracking attack. On top of that, it became a brute force contest, as the application would report back PC horsepower to a website for anyone to take a look at.

It wasn't long before everyone was running this application on their PCs for two reasons. The main goal, of course, was to help crack the encryption of a commercial DS game, but the real goal for many was to fight for the top spot on the list of top horsepower.

Believe it or not, the end came quicker than anyone would have expected, and at some 82% complete, the encryption was cracked. It was cracked so quickly, that many barely even had the chance to install the application before it was over. Luckily, reverse engineering of the firmware dumps allowed for results to be usable.

After the encryption was cracked, information regarding the process of creating your own authenticating game was passed around to a select few. How to actually do it was never publicly released (that I know of) but the information to do it is available, and if you know how to use that information, you can create your very one slot-1 game that will not require a PassMe1/2 and it will work on any DS.

This gave birth to the "NoPass". Because this process isn't passing any information from a commercial game card, it allowed for the NoPass to be the same size as a game card so that nothing was sticking out of the DS. The first NoPass to hit the market that I remember was the Datel Max Media Launcher.

It simply did the same thing a PassMe did. After authenticating with the DS, it redirected to the GBA Slot, allowing the GBA MP and other devices without SRAM support to work again. At this point, an additional benefit to installing FlashMe was so that you didn't have to insert the NoPass Device anymore. So, let's talk about FlashMe...

And FYI, this same NoPass method is what lead to the creation of the first Slot-1 only device, the R4, if I recall correctly.
Interesting read huh? Maybe if you read it all the way through, you'll find something very helpful to our means...after all, those who don't learn from history are doomed to repeat it.

That is the biggest load of bullshit I've heard heard. The DS cart encryption was cracked by disassembling the DS firmware and bios files which contain all the required information to encrypt and decrypt a game.
 
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