DSi NETWORKED Common Key Bruteforcer

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CrimsoniteX said:
I'm currently downloading Yellow Dog to install on my PS3, I'm curious about taking advantage of the processors. I'm pretty sure you are only locked out of the GPU, not the CPU.
I'm pretty sure Folding@Home uses GPU acceleration.
Did you know ATI bundles it with their graphics drivers for that reason?
 
I don't even know if Mono runs on non-x86 platforms. Anyway, even if it runs, since the application is not written to utilize the PS3's SPEs, it will only run on the general purpose core and be very slow.
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You could get several times faster performance (or much more) by writing a massively parallel GPU implementation with CUDA. I'm not an expert in that field though
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Dayumm, you guys sure are dead-set on spreading the word
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Though, I think I'll just stay here and do my little part. You guys go on ahead.
 
I'll say now that this is impossible, guys. You're playing lottery with the universe.
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Brute forcing RSA-2048, nobody's ever done it before. Wait for quantum computers. I'm still running this for fun though.
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Does anyone know where to find the original bruteforce program and it's source? I want to try to compile a version that will use as much as the PS3's power as possible.
 
So... how many total combinations are possible for something like RSA-2048?
 
Why not try to factor the key instead of "brute forcing" it? Something like

http://escatter11.fullerton.edu/nfs/

It'll probably take a few millennia less time.

Either way, no matter how many people are added, however Moore's Law progresses, and however many newer and faster computers are added to the grid, quantum computing will be invented before we get this. The DSi will be hacked in some other way before we get this.
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I know, but what else do we have to do!?

EDIT: Also it's AES-128, and it'd take roughly 150 000 years if 7 billion computers ran it at a billion keys per second according to xorloser.com.
 
And now the question that haunts everyone: is there a way besides a dual partition to run this on a Mac? I tried using Crossover but the need for the 2.0 framework screws me.
 
Sure the odds may be low, but this is all about getting seriously lucky. In my opinion, it's worth a try.
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By the way, is there any chance at all that this could get a front page post? The more information we can spread about this program, the more likely we will find the key.
 
CrimsoniteX said:
Does anyone know where to find the original bruteforce program and it's source? I want to try to compile a version that will use as much as the PS3's power as possible.


Goodluck on that one unless you are a Sony developer
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coolbho3000 said:
I'll say now that this is impossible, guys. You're playing lottery with the universe.
mellow.gif
Brute forcing RSA-2048, nobody's ever done it before. Wait for quantum computers. I'm still running this for fun though.
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To put it into perspective we're probably trying to find a needle in a haystack the size of North America (if not bigger) no matter how many people are looking only luck will help us.
 
I'm joining the project
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I have a really extremely bad and slow computer, i have just 4000 keys per sec xD
However i'm running on Linux

Screenshot:
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