Hacking DS-X and Zelda:PH Compatibility

  • Thread starter Thread starter jayx
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Why people is still talking about 2 Mbit saves support (Zelda) on the DS-X? DS-X already support games with 2Mbit saves like Mario Kart and Metroid PH. I think even Pokemon D/P is using 4 Mbit saves, so the Zelda save size shouldn't be the problem. There must be another problem preventing Zelda to be played on the DS-X. The fact is all other competitors have QUICKLY addressed and fixed this (and at the SAME time they are adding NEW features) while DS-X Team was still trying to make their product to work

The point here isn't giving them more time or not. DS-X and compatibility lists have been out well before other competitor devices were. The competitors WORK on that compatibility AND are adding new features, and show it can be made it a FRACTION of the time it takes for the DS-X team. And the competitors don't completely SCREW their devices in the process and then require public betatesting shows because they have TESTING STAFF who know what the customer really want to see fixed.

Yes, DS-X team SHOULD fix the Zelda problem AND ALL PREVIOUS game issues (where applicable) in less than a week (they are suppossed to be working on that since months ago, isn't it?). In fact Zelda problem should be fixed today or tomorrow, and that would be late enough (when compared to competitors).
 
from the main page of ds-x.com :
QUOTE said:
Although this bug has only affected a small number of units we are working flat out to resolve this issue and achieve our target 100% customer satisfaction guarantee
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know this, if my DS-X died tomorrow, I won't replace it with another one, I'd look for another solution.

I'm with you on that one. While I do prefer internal media, the price of an R4 with a 512MB-1GB card would beat out most else.
ffs guys, the thing came with disco lights, just how much more of a clue did you need ?Â
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Believe it or not, that thing made a pretty good makeshift flashlight when the power went out here a couple weeks back. Of course I used it just to find a REAL flashlight.
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I'm just glad that the Japanese version of Phantom Hourglass was released now. The DS-X team will have a few months to release the new firmware to address the problem. I seriously doubt that DS-X will release a new firmware within the next week. It took them over a month to get the last one sorted out.
 
I'm just glad that the Japanese version of Phantom Hourglass was released now. The DS-X team will have a few months to release the new firmware to address the problem. I seriously doubt that DS-X will release a new firmware within the next week. It took them over a month to get the last one sorted out.

thats because they had a serious bug
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I'm just glad that the Japanese version of Phantom Hourglass was released now. The DS-X team will have a few months to release the new firmware to address the problem. I seriously doubt that DS-X will release a new firmware within the next week. It took them over a month to get the last one sorted out.
Let's hope you are right and they fix it by the time the US version comes out. Sure most of us love Zelda because of the gameplay and not the story, but it always helps to know what the characters are talking about
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. It's not like the DS only has Zelda games to keep the audience entertained. I'm sure all of you have at least 4-5 titles on your beloved flash carts that can keep you entertained for at least another month.



It WOULD be nice if we got a fix this week though
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...and yet this product gets a 9.5/10 rating from this site's review. To me this kind of support will be enough to bring the score down to 7.

Given that the N-Card is a 7, that would seem far too generous. After my own horrid experience with the card shortly after launch, I'm a bit pissed that the current rating has been allowed to stand.
 
I sold my DS-X today. Only got $30 for it, but I am happy to never bother with their shitty card and firmware again. cheers!
 
I agree with most of you here. However, as a homebrew developer, I think that DS-X is the best solution for me. I mean, it takes like 2 seconds to upload the new file and a few seconds to boot (WITH Instant boot).
 
Some own checking.
I checked with most save files using the converter and the final thing is....
The DS-X makes the save file to big.
Why? Dunno. I even checked with trimming the first 24 bytes. And the result was a 512kb file.
The file should be 256kb. So, it´s the DS-X save making system. Or something as i checked with no$gba. It apperently saves at after the Nintendo Logo. This i confirmed by shutting of the DS after it. And it did save a EEPROM.

So all in all. Yes, it´s a error. It should be easy to fix. I mean all you need to do is tell the DS-X system to NOT make the save file 512KB.Now if some HEX editor expert or Pro could check the Ds-X save file with a raw or alike save file to see what the Ds-X does wrong that should help the DS-X team. Sorta.
Like what it adds and what´s the diffrence between them.
 
Thats realy interesting im hopeing someone with a little more knolidge than me
will pick up on this thread and take a look into fixing this for us as we canot depend on the DS-X team to fix this any time soon. I was also wondering if the fix could be done by editing the game itself to save in a format compatable with the DS-X file system rather than trying to fix the unit as a temparary mesure till the firmware is fixed.
 
Everyone in this thread is saying they will sell thir DS-X's right. But, who is going to take that hunk of shit out of your hands though. Buy a N-Card(1GB) off dealextreme for 29USD if you want something cheap that works or a 2GB for 41.68. N-Cards are now Fire Link cards on Dealextreme by the way
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P.S N-Cards actually work
 
Some own checking.
I checked with most save files using the converter and the final thing is....
The DS-X makes the save file to big.
Why? Dunno. I even checked with trimming the first 24 bytes. And the result was a 512kb file.
The file should be 256kb. So, it´s the DS-X save making system. Or something as i checked with no$gba. It apperently saves at after the Nintendo Logo. This i confirmed by shutting of the DS after it. And it did save a EEPROM.

So all in all. Yes, it´s a error. It should be easy to fix. I mean all you need to do is tell the DS-X system to NOT make the save file 512KB.Now if some HEX editor expert or Pro could check the Ds-X save file with a raw or alike save file to see what the Ds-X does wrong that should help the DS-X team. Sorta.
Like what it adds and what´s the diffrence between them.
You gave me an idea there. Get the save from a working card and put it on the DS-X.





EDIT:

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Some own checking.
I checked with most save files using the converter and the final thing is....
The DS-X makes the save file to big.
Why? Dunno. I even checked with trimming the first 24 bytes. And the result was a 512kb file.
The file should be 256kb. So, it´s the DS-X save making system. Or something as i checked with no$gba. It apperently saves at after the Nintendo Logo. This i confirmed by shutting of the DS after it. And it did save a EEPROM.

So all in all. Yes, it´s a error. It should be easy to fix. I mean all you need to do is tell the DS-X system to NOT make the save file 512KB.Now if some HEX editor expert or Pro could check the Ds-X save file with a raw or alike save file to see what the Ds-X does wrong that should help the DS-X team. Sorta.
Like what it adds and what´s the diffrence between them.

The DS-X makes all saves 512 kB in size since firmware 1.1.2. They doubled the EEPROM size in 1.1.2 to solve problems on Pokemon D/P which is said to use 4 Mbit (512 kB) saves. Before firmware 1.1.2, all saves were 256 kB. However, I'm still using firmware 1.0.2 (which makes 256 kB saves) and Zelda doesn't work (same red error message). So I'm not sure what's wrong.

It could be a save size-related problem, but I think size is not the cause. For me, it seems Zelda has some kind of security-check regarding the different nature (how it is accessed, timing, I don't know) of the save on the original card vs the slot-1 device which has been succesfully by-passed by other manufacturers (in example R4) but has to be fixed by DS-X.
 
hi. sorry for my bad english im from spain. hi all
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well i had readed all the post but i didn't see any patch or any update for can play Zelda in the DS-Xtreme.
They are any solution yet?
its possible play Zelda in ds-Xtreme now?

Thans all.
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Allow me to translate your bad english
hi. sorry for my bad english im from spain. hi all
smile.gif

well i had readed all the post but i didn't see any patch or any update for can play Zelda in the DS-Xtreme.
They are any solution yet?
its possible play Zelda in ds-Xtreme now?

Thans all.
smile.gif




Hi everyone, sorry for my bad grammar. I´m from Spain. Hello!
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Well ive read all the posts, but i have yet not seen any patch or any sort of uptade that can allow me to play Zelda for the Ds-Xtreme.

Are there any possible solutions yet?
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Is it possible to play Zelda on the Ds-Xtreme now?

Thanks in advance, hoping for a answer soon. =D


How´s that?
 

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