Homebrew DS Game Maker

  • Thread starter Thread starter questccg
  • Start date Start date
  • Views Views 8,323
  • Replies Replies 26
That made the ROM image crash.
You're probably using No$GBA then. That function's been made specifically for use with iDeaS. If I may ask, why would you want to use it anyways? Is there any particular reason as to why you want the ROM to know if it's running on an emulator? All this function does is that it sends debug info to iDeaS's console - you can see debug info in No$GBA without that.
 
You're probably using No$GBA then. That function's been made specifically for use with iDeaS. If I may ask, why would you want to use it anyways? Is there any particular reason as to why you want the ROM to know if it's running on an emulator? All this function does is that it sends debug info to iDeaS's console - you can see debug info in No$GBA without that.

I just liked baron/bksonic's design for Sliker DS, where if you're on an emulator, it warns you that saving is impossible. (Yes, Imma use saves. I've gotten better since a few years ago, even learned how to use a structure, which I guess you could say is good for my level :P).
 

Site & Scene News

Popular threads in this forum