OK, I'm honestly confused about the ways that DS cartridges and GBA cartridges work, particularly in the way that flash devices work for them.
I know that GBA devices need to load from some sort of very fast memory (i.e. faster than SD cards), like fast enough RAM or NOR Flash memory - but it seems as if DS flash devices either are able to read directly from removable storage, so with my lack of information on DS cartridge access times and read speeds, I'm guessing that the DS and its games are designed to read from slower media (likely to keep costs down on cartridges) instead of requiring very fast media like what the GBA has?
I need people to correct me if I'm wrong, because I have no way of telling if I'm wrong or right...at least not without digging through hundreds of google results to try and find an answer buried somewhere...
EDIT: Some relevant info seems to be able to be found here, but I can't make heads or tails of it: http://nocash.emubase.de/gbatek.htm#dsmemorytimings
I know that GBA devices need to load from some sort of very fast memory (i.e. faster than SD cards), like fast enough RAM or NOR Flash memory - but it seems as if DS flash devices either are able to read directly from removable storage, so with my lack of information on DS cartridge access times and read speeds, I'm guessing that the DS and its games are designed to read from slower media (likely to keep costs down on cartridges) instead of requiring very fast media like what the GBA has?
I need people to correct me if I'm wrong, because I have no way of telling if I'm wrong or right...at least not without digging through hundreds of google results to try and find an answer buried somewhere...
EDIT: Some relevant info seems to be able to be found here, but I can't make heads or tails of it: http://nocash.emubase.de/gbatek.htm#dsmemorytimings