Version Beta 0.5 After fixing the bugs, I have finally released the new beta of DS App Studio. You can download it on the website at http://www.awsomisoft.com/. Here are things I have added to this beta: Adding fonts A log of the compilation process When compiling, you can now easily see the warnings, or errors, that were made during the compiltion. Here are a few things I removed from the software: A few buttons that were un needed(such as a duplicate of the Compilation button in the Project menu. And here are the things I fixed in this beta: The makefile error during compilation Exceptions with the Temp.NDS not existing. The NO$GBA emulator not being able to find the compiled NDS when the compilation process was succesful. There were a few minor things that happened that I didn't put in the list, but they weren't really important. I will be making a video tutorial soon of how to use certain functions and features. Please post suggestions and bugs here. Thank you! Also, for 3D models, there are a few 3D modeling programs people can use to make 3D models for their games and applications. Here they are: Blender - A highly advanced, but somewhat diffecult to learn 3D modeler - http://www.blender.org/ - Free Anim8or - A very simple and easy-to-learn 3D modeler, but is not very powerful - http://www.anim8or.com/ - Free AutoDesk 3ds Max - A very sophisticated, and I think easy to use software for 3D modeling - http://usa.autodesk.com/3ds-max/ - Free Trial Continuing on, all the 3D modelers will have to be able to export(or save) the models as the types of extensions below: .x .3ds .obj The file size of the models are LIMITED to how much they can be. I do not have an accurate estimate, which I am still testing, but the biggest size they can be is 10.4-12.04 KB. If people want to test this, they can. If the file size is to big, an error will occur in the emulator. This means the model(s) used were to large. If people test and get an exact(or close) size, PM me. For now, I will be making 3D models(using Blender) for people to use. Once I have made enough of them, I will be making a webpage on the website showing users resources they can use to make their games and applications in DS App Studio. There will be some resources that are Public Domain, but the rest will be under licensing. I may even sell some models(resources) to get money to support the huge project. Thank you!