DS #0110: Lost in Blue (U)

  • Thread starter Thread starter shaunj66
  • Start date Start date
  • Views Views 5,705
  • Replies Replies 20
this game is great
rofl2.gif
i can't wait to buy it
yaynds.gif
 
I took out all the other languages but its still 4Mb too big. If someone knows how I can open the sound file Survival_sound.sdat I can edit the BMG's make them smaller hopfully and repack it and pray it works.
 
i think a 512 mbit rom should work on a 512 mb card, or am i wrong with that.
i`m wondering that the patched game is just the half an mb than the unpatched.

i can start it but it freeces after i try to start the game. intro works fine.

i`m using efa-linker with 512mb.
 
found this on newsgroups: Lost_in_Blue_256RIP_USA_NDS-iND


nfo:
Lost_in_Blue_256RIP_USA_NDS-iND

clean source: Lost_in_Blue_USA_NDS-LGC

Clean release rebuilt with sound data (.sdat) from ZooKeeper to
bring the rom size down below 32MB and keep the map data
where carts can get to it using ndspatch 0.1.

Tested on SuperCard SD using FlashMe with Metroid Prime Demo in the
DS slot and using the a1 tool ndspatch 0.1 it is saving to SRAM/GBA cart
perfectly using the QPC method.

Should now work with any cart, but the sounds are... well.. hilarious.


an unassociated to any group (iNDependant) release for ya all to try this
a1 game on your favorite flashcarts.


Thanks to legacy for bringing this fine release to us all.



Ill try this later and let you know if this works....

Ok I tried this works fine and saves to GBA card but as you might have guess there in no sound (bgm). Sfx looks ok though
wink.gif
 

Site & Scene News

Popular threads in this forum