drumming game for the DS!

Discussion in 'NDS - Emulation and Homebrew' started by FlyingPretzel, Sep 1, 2008.

Sep 1, 2008
  1. FlyingPretzel
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    Member FlyingPretzel GBAtemp Regular

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    Well
    i decided i want a good drumming game for the DS so i want to make one ( i know i sound nobbie)

    the only thing i know how to do is design so i could design the game and im looking for coders ideas and notes makers
    the name could be "Drum It!" i dont know....

    i want it to be the rockband style drums with 2~4 drums only serious people (if we will win the bounty wich is not my goal but if )
    you will get money and credit in the credit thing

    fine.
    whos in?

    i (or we ) need ideas notes makers and coders and pixel art people wont hurt
     
  2. Moonlite

    Member Moonlite GBAtemp Regular

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    ok do you want a drum machine or a game like rock band where you have to hit notes at a certain point?
     
  3. BORTZ

    Global Moderator BORTZ wtf, nintendo

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    Hold up. [Most] drums are played with two sticks. reason? because thats just the way it is. the DS can recognize one point on the touch screen. so that makes it hard to make a "good" drum game on the DS.
     
  4. FlyingPretzel
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    Member FlyingPretzel GBAtemp Regular

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    1st i want it somewhere near rockband and im not sure that the ds can only recognize 1 hit because
    i got a game which you use to sticks and sometime you need to use them both together
     
  5. noONE

    Member noONE ~~~~~~~~~~~~

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    ... it's not that we don't think it can't press multiple points at the same time,
    we KNOW it isn't multitouch, so yeah, a drum game would be awkward..
     
  6. Balrogs.Pain

    Member Balrogs.Pain GBAtemp Fan

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    Sigh, no one knows how to make a drum machine.
    Find out what point the ds thinks you touch when you touch two spots, then use that for things like cymbals and bass pedal or something.
     
  7. Bluntsly

    Newcomer Bluntsly Member

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    Balrogs.pain.. But then wouldnt you have to touch both spots at EXACTLY the same time, or within the amount of time that it takes for the DS to recognize a touch? Otherwise it would just recognize the first touch, right?
     
  8. Balrogs.Pain

    Member Balrogs.Pain GBAtemp Fan

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    Hmm, good point, i guess my theory was wrong. [​IMG]
     
  9. bunnybreaker

    Member bunnybreaker GBAtemp Fan

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    umm... buttons? They'd be more accurate anyway.

    Has anyone played the drumming homebrew on GP32? I think it's called something simple like DrumMan, but it's really awesome.
     
  10. Bluntsly

    Newcomer Bluntsly Member

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    (please ignore.. posted on the complete wrong topic.. sorry!)
     
  11. Raestloz

    Member Raestloz GBATemp's Lone Wolf

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    Try Taiko no Tatsujin style. Why? Because it is a drum game, everything fits perfectly there, try that style first, another pdate for another style will be good, but the first edition should be Taiko style, I think
     
  12. FlyingPretzel
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    Member FlyingPretzel GBAtemp Regular

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    we could do that
     

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