DRM increases piracy

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How DRM works:
drm_buss960.gif



Also this
DRM is a lot like hiring Barney Fife to guard your record store.
He irritates the paying customers while the shoplifters just laugh behind his back and walk away with the merchandise.
How much longer can the Fife-like DRM hang on to a job it does so poorly?
Barney-Fife.jpg
 
most of those devs/publishers are treating costumers like thieves (with those DRMs), maybe it's a self-fulfilling prophecy
 
I think people would stop pirating once game companies stop DRM, and lower the prices for new games a bit. (60$ for a PS3/Xbox 360 game is highway robbery)
You've clearly not been to Sweden :P
Isn't that where a certain torrent site is hosted. Other than that, I don't see any significance with piracy. :P
 
I'm more likely to pirate e-Books from authors I know and love even though I'd prefer to pay for them, because I can't be arsed to hack the DRM off on my own. Case in point is that Neal Stephenson's latest book, REAMDE (the plot is loosely about online games and virtual currency, in fact), I would gladly buy in hardcover at B&N for $19 since I would be able to pass that book around to my friends when I was done. If they weren't all 100 to 3000 miles away from me, that is. I'm rewarded by pirating the ebook instead because after reading it myself and verifying the quality of the book/DRM-free copy, I can just email it to my friends.

I'm more likely to pirate films and television series that I am most fond of, because it's more convenient for me to convert existing video files than to rip DVD/BD correctly on my own (and it takes up a lot of CPU time). If it's a series that is available on Netflix, I'll usually settle for that, but if it's something I really treasure, I'll want a higher definition video source to keep in my collection locally. The other day, I finally bought the Blu-Ray Matrix Boxset and The Fifth Element on Blu-Ray just because I knew it would be worth the trouble to have everything from these I want, ripped in maximum definition from my own legally-owned discs.

I'm more likely to BUY Steam-DRM PC games than pirate them because I have an appreciation for the community system that Steam created as well as achievements, and their support for some major free-to-play games.

I'm more likely to neither purchase nor pirate PC games that require a connection for their DRM. The only non-Subscription based, non-Steam game I've bought in the past several years (outside of the Humble deals) is The Sims 3 because I really was excited enough about the product to not care about what DRM was employed or whether or not I would be able to share the game or at least run it on multiple computers that belong to me under the same license (I can).

I'm more likely to BUY *SOME* DSI-Ware/VirtualConsole games because they aren't typically priced in the range of retail games so I can risk a few bucks on the chance a game I've never pirated or sampled winds up sucking (I got that new Air Hockey game from DSiWare for $2 and I hate it, but I didn't rage that I couldn't resell it to Gamestop or return my rights for partial store credit, which would be kind of cool but not in Nintendo's best interests to offer to customers yet). Some DSiWare/VirtualConsole games I would rather emulate/pirate, and since I can, I do.

As far as music goes I'll just be happy with Spotify & Youtube and continue to only purchase albums from artists I truly love and want to pay for enriching my life. I haven't actively pirated music for a VERY long time.
 
Lol Gamfaqs =/= legitimate rating source. All people do is troll and bitch there.
For all of their faults, I find the GameFAQs user reviews to be far more "legitimate" than corporate-sponsored abortions like IGN, Kotaku, or Joystiq.

@Guild: Of course Sony has engaged in DRM, and without the consent of their customers. For starters, a primer on the rootkit scandal can be accessed here: http://en.wikipedia....ki/Sony_rootkit
 
@Guild: Of course Sony has engaged in DRM, and without the consent of their customers. For starters, a primer on the rootkit scandal can be accessed here: http://en.wikipedia....ki/Sony_rootkit

6 years ago, and they recalled their CDs. As of now, they don't do DRM.
Um, yes they do. Their E-Book readers still use DRM. Not to mention their use of MagicGate on the PS3 and the PSP (and VAIO) memory sticks: http://en.wikipedia.org/wiki/MagicGate
 
Um, yes they do. Their E-Book readers still use DRM.

Who gives a shit, it's an Ebook reader.
Such a response is the pinnacle of immaturity. Wouldn't people use use Sony E-book readers "give a shit"? And they still use the MagicGate DRM technology on the PSP (and VAIO) memory sticks, and the PS3. My main point is that you were wrong about Sony not using DRM in the past--and present.
 
Such a response is the pinnacle of immaturity. Wouldn't people use use Sony E-book readers "give a shit"? And they still use the MagicGate DRM technology on the PSP (and VAIO) memory sticks, and the PS3. My main point is that you were wrong about Sony not using DRM in the past--and present.

I guess I was wrong, but why does it even matter if it isn't slapping us in the face like Ubisoft DRM was? Like this stuff flew completely under my radar while Ubisoft's DRM (namely for Assassin's Creed II) was up in everywhere. DRM is shitty if you notice, if you don't even know it's there then it doesn't matter. I only care if things are "infringing upon my rights" if I can actually feel or care about it.
 

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