Does DrasticDS for Nintendo Switch have WFC support? Cause I have WFC support on my custom melonDS Nintendo Switch port but unfortunately, I can't share it online as it's illegal to redistribute so just curious

The current direction is reversed. We need to flip the shell/button layout so the Switch volume buttons don't get pushed into the case. Please also add a 270-degree rotation option.1.0.5 available : https://github.com/NaGaa95/DrasticDS_nx/releases/tag/1.0.5
- Updated the Switch Vulkan driver to Mesa 26.1.5 NVK.
- Added portrait/tate mode under Settings → Launcher → Portrait launcher.
- Added the original Drastic-style Custom Clock feature.
- Fixed Dementium I
I getting stuck on a white screen with the latest Drastic core.![]()
- Corrected the AUXSPICNT busy-bit regression introduced by the newer core.
- Fixed .zip games crashing or failing to start.

You can just remap this option to something else in the launcherPressing Right Shoulder + Left Shoulder + A buttons causes the game to reset.
That's easy to press, say on Mario KartDS
can we fix this.
I think on the DS if you presses all the buttons it would reset the console
Will be added in the next releaseThe current direction is reversed. We need to flip the shell/button layout so the Switch volume buttons don't get pushed into the case. Please also add a 270-degree rotation option.
You can just remap this option to something else in the launcher
Will be added in the next release
1.0.5 available : https://github.com/NaGaa95/DrasticDS_nx/releases/tag/1.0.5
- Updated the Switch Vulkan driver to Mesa 26.1.5 NVK.
- Added portrait/tate mode under Settings → Launcher → Portrait launcher.
- Added the original Drastic-style Custom Clock feature.
- Fixed Dementium II getting stuck on a white screen with the latest Drastic core.
- Corrected the AUXSPICNT busy-bit regression introduced by the newer core.
- Fixed .zip games crashing or failing to start.
Maybe in the future i'll look at it, for now i'm working on Dolphin that should be released very soon, and after that RPCS3 if everything goes wellI tested it out and confirmed the console sleep bug is fixed! In my opinion, this version surpasses the melonDS port now. Huge thanks for your hard work!
@Nagaa, if you don't mind me asking, would a port of JoiPlay (an Android app that runs RPG Maker XP, VX, and VX Ace games) ever be possible on the Switch?
Check https://github.com/NaGaa95/DrasticDS_nx#custom-shadersHi, does anyone know how to set up "custom shaders"? I added the ones I had on Android, but it only detects the LCD ones (which are the best ones, in my opinion)— but I wanted to see what the others look like.

