ROM Hack Dragon Quest IX - Save Editor

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I'm getting the same error as marianitensg above me. The save files are already in .sav and I tried telling the emulator to save the files as FLASH 512K, as suggested in an earlier post. Would it help if I downloaded a different emulator or a different version of the ROM? I'm currently using No$GBA and the US Bahamut version of the ROM. I pretty much just started, so I don't really mind losing my progress.
 
preview for anyone wanna use preset menu.
preset.png
 
RyuKisargi said:
Use the save converter I linked and it should work, I had the same problem.

That converter converts to multiple formats that use the .sav extension. Is there a specific one I should be using?
 
nietzscheese said:
I'm getting the same error as marianitensg above me. The save files are already in .sav and I tried telling the emulator to save the files as FLASH 512K, as suggested in an earlier post. Would it help if I downloaded a different emulator or a different version of the ROM? I'm currently using No$GBA and the US Bahamut version of the ROM. I pretty much just started, so I don't really mind losing my progress.

keep the format file in "auto", visit http://www.shunyweb.info/convert.php this conversos support no$gba format. It work perfectly. sorry for my english
shy.gif
 
marianitensg said:
nietzscheese said:
I'm getting the same error as marianitensg above me. The save files are already in .sav and I tried telling the emulator to save the files as FLASH 512K, as suggested in an earlier post. Would it help if I downloaded a different emulator or a different version of the ROM? I'm currently using No$GBA and the US Bahamut version of the ROM. I pretty much just started, so I don't really mind losing my progress.

keep the format file in "auto", visit http://www.shunyweb.info/convert.php this conversos support no$gba format. It work perfectly. sorry for my english
shy.gif

Thanks, I used EZFlash IV as my target format for converting the file and now everything works perfectly.
yaynds.gif
 
Hm Ive actually had a massive problem because of your Save Data Editor, The problem is ive edited the file with the items i would like , i save it , copy it back to my root of sd card, and it says I have to start a new Adventure and there is nothing there.... What should i do.
 
Sorry if this has been asked but does this tool also enable us to get the japanese treasure maps (Kawasaki, Masayuki) in our saves?

EDIT: Nevermind, seems it does.
 
xrinku said:
Hm Ive actually had a massive problem because of your Save Data Editor, The problem is ive edited the file with the items i would like , i save it , copy it back to my root of sd card, and it says I have to start a new Adventure and there is nothing there.... What should i do.
Can you give more information, like what Cart and what not you are using. I'm probably not going to be able to answer either way, but more information might be able to help the others help you. I hope you at least backed up your original save:)
 
Yumil said:
xrinku said:
Hm Ive actually had a massive problem because of your Save Data Editor, The problem is ive edited the file with the items i would like , i save it , copy it back to my root of sd card, and it says I have to start a new Adventure and there is nothing there.... What should i do.
Can you give more information, like what Cart and what not you are using. I'm probably not going to be able to answer either way, but more information might be able to help the others help you. I hope you at least backed up your original save:)
first, check if you can open teh savefile with the editor to make sure its not corrupted. probably its just a savetype missmatch.. so you can try to convert it back to match your flashcart savetype.

Anyway, thanx for this translation Yumil!
yaynds.gif
 
Hi there,
is it possible to re-upload the editor again?
The file doesn't seem to download for some reason.
Thanks


Edit:
Nvm it works now. thanks for the editor
 
For me the DL isnt working too

Maybe there are some Problems with mediafire.


EDIT: now it works again in last 1 minute the DL was working 3 of 4 Tries.
 
Might grab this to change the name of my gladiator to that of my cat, as long as I can resist te temptation to fiddle with anything else and spoil the game for me.
 
xrinku said:
Hm Ive actually had a massive problem because of your Save Data Editor, The problem is ive edited the file with the items i would like , i save it , copy it back to my root of sd card, and it says I have to start a new Adventure and there is nothing there.... What should i do.
You shouldn't be putting your save in the root of your sd card unless you don't keep your games in a folder. You need the save to be wherever your rom is. Otherwise the rom wont be using that save.......
 
hey guys all i wanna do is get some maps (Grottos) so i want to use the save editor to get them because its the only way that i see that i can keep my game and get the maps if anyone can help me understand how to use the id be really thankful i dl the .1 but i tried the .6 it will not work for me i dont know where else to go or use i think the AR max saves over my game and i really dont want to lose all my progress i did myself i think i have 120 hrs in it.
 
imowfaces said:
hey guys all i wanna do is get some maps (Grottos) so i want to use the save editor to get them because its the only way that i see that i can keep my game and get the maps if anyone can help me understand how to use the id be really thankful i dl the .1 but i tried the .6 it will not work for me i dont know where else to go or use i think the AR max saves over my game and i really dont want to lose all my progress i did myself i think i have 120 hrs in it.


First off, make sure you can successfully back up and restore a save file with your AR. Next, you'll need to convert the save file to a format the program can read. This one has been posted before. Set the source format to "Action replay Max DS" and the target format to "AceKard 2| CycloDS|...". The result file should be 512KB and have the ".sav" extension.

It might help to buy another cartridge or get an emulated copy of the game to test your backup file.

Open the file in the editor and make sure everything looks right. Your character's names and everything else should match your file. if anything looks weird, go back and try converting the file again.

When you've finally gotten that far, go to the treasure tab. The editor is fairly limited but it does give you access to all the parameters of a map. Location refers to the map location. Map names are not translated, so use the level to identify which map is which (if possible). Location is the world map location of the grotto. It is numeric, and each map appears to only work with set location numbers. The numbers that work with any particular map are displayed to the right of the "Hex" check box.

There are 2 types of maps: Normal and Devil:

Normal maps are controlled by a quality rank ( 0-255) and a seed (0-65,535). Pick a combination and then set the location in the box to one of the numbers to the right. Make sure that none of the numbers are red. Red values mean that the map is not stable and may freeze the game if used.

The window to the right will display various stats about the map (name, environment, No. of floors, Number and rank of chests, locations of chests, Map Boss, and a map of each floor. The maps show the entrance, exit, and approximate coordinates of each chest. Clicking on a blue letter brings up a table of possible items that chest could have. This map window only works for Normal treasure maps. Use babelfish to attempt to translate any map window text, or compare your results with your other maps.

Devil maps are weird. I suspect they are legacy Boss maps. They are compatible with any location number. There is a "monster level" parameter that goes from 0-255 and an "unknown" parameter below that goes from 0-999. In addition, there is a "monster" combo box with 13 options. Further testing is needed and I'm anxious for Yumil to finish translating this section of the editor.

I have no idea how to get anything more useful than this out of the editor as it stands. Since all we have access to are the seed parameters of the map, the only thing this is good for is for copying a map from another save file if you find a good one, and possibly studying the result patterns of the RNG.

When you're done editing, save the file and run it through the converter. This time set the target format to "Action replay Max DS" and the source format to "AceKard 2| CycloDS|...". The result should work on your AR Max.
 

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