Hey I am doing a translation project for Little Busters CE! for PSP and to fix an issue with the text I need to write some MIPS to the eboot.bin. To get around the problem of offsets inside the program, I was thinking of adding the code to the end of the eboot.bin and replace a nop instruction somewhere to jump to my code using MIPS jal and return to the previous address using jr $ra afterwards. The problem is that after adding this code to the eboot.bin, PPSSPP (PSP emulator) just gives me a list of nop instructions where the new code was supposed to be (the nop are there with and without my code). Does the elf has some sort of start/end/length offset table for sections of the file or something and does anyone knows how I should attempt to make it see my added code? I appriciate the help.