ROM Hack Does anyone know where the microgame text is located in Warioware D.I.Y.'s files?

Supershape

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I've figured out how to edit text in Warioware D.I.Y. but i haven't been able to find where any of the microgame/record/comic text data is. I've been able to locate everything else in the game's text files but unfortunately not any of those things. For clarification, I want to modify this through the text directly through file replacing instead of modifying the save file. If anyone knows the answer to this, please let me know.
 

sim_piko

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Hi, looooong-time lurker here (it's my first post on forums since joining in 2009, sooo... yea :/ )

If you decompress the rom (with, say, DSLazy or similar thing), look in these folders:
  • "data/E/G"(microgames),
  • "data/E/R"(records),
  • "data/E/M"(comics aka manga in JP).
First 256 bytes are an uncompressed header(first 8 bytes are LZ11-header stating "this part is not compressed" or something, i don't know technical wording for that).
The rest should be LZ11-compressed.

Total size of uncompressed file should be either: 65536 bytes for microgames, 14336 for comics or whooping 8192 for records.
If it's less than that, then the file is compressed. All microgames/records/comics in WWDIY rom are compressed.

source: my own WWDIY reverse-engineering shenanigans and observations.

Cheers,
Sim_Piko
 
Last edited by sim_piko,
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