i don't think CIA files are encrypted. they're just a compressed package i guess...
decompress it with makerom tool
makerom -ciatocci path_to_cia
Unrecognised argument '-ciatocci_savedatafiler.cia'
[RESULT] Invalid arguments, see 'makerom -help' "
looks like you entered the argument together with the input.
because you didn't specify the correct input...
it's not hard lol
makerom -ciatocci _savedatafiler.cia
that should do it, i think
I've tried that one, I thought that's what it was suppose to be at first but I got this error code; " [MAKEROM ERROR] Failed to open: _savedatafiler.cia "
Some CIAs are encrypted, from update CDN for example.
It's workin without undescore.
but he convert the cia to cci, and rename it to 3ds
How to extract data ?
i don't think CIA files are encrypted. they're just a compressed package i guess...
decompress it with makerom tool
makerom -ciatocci path_to_cia
i don't think there is compression. they are encrypted, unless they are user repacked without encryption
well, most of the cias i found online, i could easily obtain the decrypted cci from then, so i'm just speaking with my own experience.
of course it can be different from what i think
no, you are correct, many cias online are done a bit cheaply and hacky (in my opinion) - that is why they don't have encryption
but my tool (FunkyCIA) makes cias in a more clean standard way, and the original files are left intact, encrypted
if we ever get any real cias straight form nintendo themselves (like the sdk dev tools) they are encrypted
Yeah, My goal is to fully decrypt this cia file, in which case is the SDF, so I can learn exactly how it works and hopefully with a lot of work, and of course a lot of hours sobbing mathematically, I can implement a save process that's not only backwards compatible with the current sate, but also to be able to extract the raw saves of saves that have experienced the 7.x save encryption.