Did you set the build conditions to Jelly bean in studio?I only have lollipop and marshmallow
Did you set the build conditions to Jelly bean in studio?I only have lollipop and marshmallow
I think it will not work/create valid tags because @Skyforce77 did not modify the UID handling! Right?So we're confident enough with this "unsafe" AmiiWrite app that I should burn $1 and try it on one of my NTAG215s?
YesDid you set the build conditions to Jelly bean in studio?
Because you have to do it by yourself.I think it will not work/create valid tags because @Skyforce77 did not modify the UID handling! Right?
This still isn't going to work because we still don't precisely know which bits of data need to be fixed.I think it will not work/create valid tags because @Skyforce77 did not modify the UID handling! Right?
I'm going to try building it with the JB SDK.Did you set the build conditions to Jelly bean in studio?
I'm afraid we need more than UID tweaking.I think it will not work/create valid tags because @Skyforce77 did not modify the UID handling! Right?
That is like saying, why wait for cfw? Just buy the games.Just get an Amiiqo, lol.
Just get an Amiiqo, lol.
Uh yeah!That is like saying, why wait for cfw? Just buy the games.
So... what are you doing on gbatemp?Uh yeah!
There is no reason to get games for free that Nintendo spends so much money on and takes months to complete.
i would if it worked different. i'm waiting to see how this pans out, but i'd hate to click through a bunch of numbers to get to the amiibo i want. if you got multiple players, then that will probably get annoying. i'm really not that interested in amiibos, but if the diy tags get simple enough, i might try it.