
Maybe is the drive not the reason for this issue. It was only my first idea.I have same drive too - no issues whatsoever I use everything ever written for the Wii

I was just thinking about how DM and DML and even the original NMM were installed in xNEEK as a BC to do just that, load the MIOS code without having to worry about the BC calling BOOT2, so I don't think it would actually cause any real problems (from my limited technical point of view, anyway).I'm thinking exactly the same atmCouldn't the BC just change the stuff and load the MIOS itself?Switching to GC mode works like this:
1. System menu loads BC
2. BC changes stuff and the BUS clock
3. BC loads boot2
4. boot2 sees that the BUS clock is GC clocked
5. boot2 loads MIOS![]()
Is there some tutorial that shows how to set up an build environment for this?
There's some FS stuff I want to play with.
No shit, Sherlockinstall devkitpro, build diosmios

which version of what lib or compiler (some software is a bit picky)
and what to do after compiling it
the highest makefile target is iosmodule.elf not DM.wad
it does idk maybe i should change my revs...which ones are u using?
I've always wondered what would happen if you tried joining the ELF file for a newer DM(L) version with the official Nintendo WAD like you did with old DML. I'm sure it wouldn't work but I've still been curious.
Once you get the iosmodule.elf or diosmioslite.elf, you could use fixelfmod to insert iosmodule.elf/diosmioslite.elf into the 00000001.app extracted from the DM or DML wad correspondingly.
Cheers.
Strangely, Dios Mios is very fickle for me, here's what I've learned about it:
-Will only boot if USB HDD is in Port 1
-Won't boot when the Wii is turned on after turning it off when finished playing a Gamecube game (either this or I have to disconnect then reconnect my HDD before it will run Gamecube games again)
-Won't boot if the Wii is turned on from standby (the light has to be red)
-Won't boot if I return to the System Menu from a Wii game
-Legend of Zelda: Four Swords Adventures errors after intro
-Legend of Zelda: Twilight Princess freezes after catching a fish
Maybe it's either Port 1 or my hard drive, but it seems to be much more fickle for me than it does for others. I use a Seagate FreeAgent Go-Flex 1TB
uhh why would you want to be restricted to ONLY usb loading? What if you bought a new game and didn't get a chance to rip it yet? What a friend brought over a game? What if you wanted to play a game that had audio streaming issues? What if your hard drive broke? There are many times why one would want to use a disc and it doesn't make sense to have to install a clean MIOS just to do that. It may make sense if you're a pirate, and don't have any retail discs to begin with, but for the rest of people, it's useful.
cyan meant/said audio streaming is working on retail discs. which is why someone might want to load from retail disc..
See that's the thing that doesn't make sense to me. Normally, a Wii can load gamecube games that have audio streaming on them (physical disc), so why run the physical disc that has the audio streaming through Dios Mios when loading it through the disc channel does the same thing? It's a moot point, it defeats the purpose of using Dios MIos. I don't use physical discs (unless the game needs a random disc in there to bypass games with problematic boot partitions) since my disc drive is from a 2006 Wii model (don't want extra wear and tear).
What's the difference between loading an audio streaming game via the official Gamecube disc channel versus loading it via Dios Mios?
This is what I'm not understanding. Loading via DM is no different that using the disc channel.



Well that sounds good. That would be cool is Devolution would run stuff that DM can't and vice versa.Unlike DIOS MIOS, Devolution is not a MIOS.replacement.. it is a Wii application that uses regular IOS....Hopefully tueidj can release a cMIOS that has full compatibility. DM is pretty great but how DM doesn't play some stuff DML does is kinda weird to me - but I'm no programmer so I just dunno.
If he can do USB loading for GC games but using the Wii's full power, that would be pretty damn impressive.![]()
If he can get streaming audio games to be perfect, that plus DM might be near complete compatibility.... maybe.I will probably stick with DIOS MIOS for a long time. Iirc, didn't tueidj make a post saying "50% of games will be perfect, 40% will have issues, 10% won't work" or something to that effect. I'm sure compatibility would improve over time, but DIOS MIOS has well over 50% of games working perfectly. And considering my wii can't read a few of my gamecube discs anymore, that'll be another reason to stick with DIOS MIOS.

Has anyone managed to run some 50hz PAL games in a PAL Wii?
Specifically,Beyond Good and Evil,Skies of Arcadia Legends,Rayman 3,Splinter Cell,PoP WW do not display an image in every video mode settings I tried.
Is a solution found yet or is it a known problem that will be addressed in a future DM release?
