cutterjohn said:It's not that easy, and since the firmware doesn;t seem to be able to save directly to uSD or onboard dlash memory other than their save blocks, they're going to need to do that first, or waste more blocks reserved for RTS on the onboard FLASH RAM. Not to mention, I think that they're going to find that implementing a useful RTS isn't quite easy.Smiths said:And so ya know, there's discussions going on to implement in-game menu with RTS and whatnot. Reports say it "shouldn't be too hard".
The RPG writes the save file directly to the NAND/miniSD card and can do the same with the RAM and register image { there is no limit to what it can write while running though you need to code the function to do so).