Homebrew RELEASE Development Thread - RetroArch libnx

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Major stability upgrade on the threading branches.
Thanks for @lifajucejo for helping identifiying and fixing the regressions! i totally fixed that TOO much
Anyway:

https://git.m4xw.net/Switch/RetroArch/libretro-snes9x2010/-/jobs/823/artifacts/download

https://git.m4xw.net/Switch/RetroArch/VBA-Next/-/jobs/821/artifacts/download

These are great! 4.10FW.
Using hekate_ctcaer_2.3/TegraRcmSmash/tumGER-SDFiles26
No tearing, audio sounds really good, very smooth scrolling, saves work, exit retroarch works, can load config manually, no crashes so far!
Amazing work!
 
Same as you
I just dont get it way it is so hard for people on this damed Forum to just give a normal answer without beeing a huge asshole.
It was a normal Question. So why the fuck is it so hard to give a normal answer?
 
I just dont get it way it is so hard for people on this damed Forum to just give a normal answer without beeing a huge asshole.
It was a normal Question. So why the fuck is it so hard to give a normal answer?

I did that for 107 pages.

What do you use to load homebrew?

Btw I can ask you why its hard to read too. Its probably answered in the main post and / or pinned on the discord
 
Last edited by m4xw,
I did that for 107 pages.

What do you use to load homebrew?

Btw I can ask you why its hard to read too. Its probably answered in the main post and / or pinned on the discord


The latest Hekate CTCaer mod Payload. Without LayerdFS. Just the CFW.
SX OS Homebrew is a bit Funky so i uses Hekate CTCaer mod for Homebrew.

I open the Homebrew Launcher and then the VBA-Next core for example. And than nothing. Just the Background from the Main Switch Menu with the Buttonprompts at the Bottom and the Switch is frozen.
 
Last edited by NightStorm1000,
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The latest Hekate CTCaer mod Payload. Without LayerdFS. Just the CFW.
SX OS Homebrew is a bit Funky so i uses Hekate CTCaer mod for Homebrew.

I open the Homebrew Launcher and then the VBA-Next core for example. And than nothing. Just the Background from the Main Switch Menu with the Buttonprompts at the Bottom and the Switch is frozen.

Do you have a retroarch.cfg in the folder?

And yes I don't plan on supporting SX, I thought u were using it. (they should work on your setup tho)

--------------------- MERGED ---------------------------

The latest Hekate CTCaer mod Payload. Without LayerdFS. Just the CFW.
SX OS Homebrew is a bit Funky so i uses Hekate CTCaer mod for Homebrew.

I open the Homebrew Launcher and then the VBA-Next core for example. And than nothing. Just the Background from the Main Switch Menu with the Buttonprompts at the Bottom and the Switch is frozen.
Are u using these?:

https://gbatemp.net/threads/development-thread-retroarch-libnx.505672/page-106#post-8070001
 
These are great! 4.10FW.
Using hekate_ctcaer_2.3/TegraRcmSmash/tumGER-SDFiles26
No tearing, audio sounds really good, very smooth scrolling, saves work, exit retroarch works, can load config manually, no crashes so far!
Amazing work!

Just got a random lockup on Sonic Advance 3 - GBA, and Megaman X3 - Snes, both emulators just froze up, pressing Home allowed me to get back to Switch home screen and load up again.
Will test again without saving my own config (fullscreen & rom dir change)
 
Just got a random lockup on Sonic Advance 3 - GBA, and Megaman X3 - Snes, both emulators just froze up, pressing Home allowed me to get back to Switch home screen and load up again.
Will test again without saving my own config (fullscreen & rom dir change)
If you used one of the earlier builds I recommend rebooting before using these

I used the ones on the front Page.
Will try these. And yes. retroarch.cfg is present.

VBA next is a threaded build in the main post, so there is probably a broken config option in your cfg
 
Is there a way to check the date and time of the version on the first page? How can I see when this is released?

So it would be easy to compare if someone already has the latest version.
 
Best way to get notified is joining the discord. Update msgs are automated.

Hmm, okay. I would still like to see this somehow in the OP. Discord moves so fast, and nobody is gonna check the chat history.

Are you releasing every job? Or how do we know what is only for testing and what is for release?
 
Last edited by Codiox,
Hmm, okay. I would still like to see this somehow in the OP. Discord moves so fast, and nobody is gonna check the chat history.

Are you releasing every job? Or how do we know what is only for testing and what is for release?

We literally have a read only update channel for this precise reason

All builds ever made are in my GitLab

As long you see "WIP" in the title don't think I am releasing anything
 
I just dont get it way it is so hard for people on this damed Forum to just give a normal answer without beeing a huge asshole.
It was a normal Question. So why the fuck is it so hard to give a normal answer?
You need to be more specific does what work on 5.1.0?

--------------------- MERGED ---------------------------

Hmm, okay. I would still like to see this somehow in the OP. Discord moves so fast, and nobody is gonna check the chat history.

Are you releasing every job? Or how do we know what is only for testing and what is for release?
Discord has separated channels for important information like updates and development only the general chat and off topic moves fast. You dont have to read them if you dont want to. Updates ect are locked and have all the information you need.

The downloads on the first page are the playable builds. Any testing is done by the testers or anyone willing to test. Most things are known already and either are being worked on or will be worked on. That information is within the 100 pages and on the discord.
 
Last edited by Twistedziefer,
@m4xw

just tested the new SNES and VBA emulators, and they are working like a breeze. Secret of Evermore has no more sound problems, Starfox 1 and 2 running as it should and even Yoshis Island works flawless.

VBA works awesome aswell, tested Tony hawk 4 (problematic game because of actual polygons) and metroid zero mission and its buttersmooth.

thank you very much for all our effort!

@Starcarr

i will test GenesisPlusGX and FBAlpha next!

Edit: GenesisPlusGX runs good, but sound is crackling and lagging sometimes. Tested with Comix Zone, Sonic 1 and Phantasy Star IV.

FBAlpha runs only if i press mutiple times the A-Button, but i cant seem to load any rom.

Im on 4.1.0 using hekate CT v2.3
 
Last edited by Codiox,
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[ANNOUNCEMENT]

Threading/Fullscreen is live (just building now)

2:30am here, changelog will follow

Edit1: Still expect some bugs, if you wanna docked you can either deal with the fuzz or disable threading
This is the first revision, but it makes it 100 times easier for me to get stuff done now (across all cores)
 
Last edited by m4xw,
[ANNOUNCEMENT]

Threading/Fullscreen is live (just building now)

2:30am here, changelog will follow

Edit1: Still expect some bugs, if you wanna docked you can either deal with the fuzz or disable threading
This is the first revision, but it makes it 100 times easier for me to get stuff done now (across all cores)

These are running flawlessly mate. Great work! I havent tested in dock mode yet but so far in handheld, they are perfect! Only thing I would do differently in my honest opinion is keep the VBA/Snes consistent in the way you get back to the Retroarch Menu while in a game. I noticed that VBA uses +/- while SNES uses Analog 3's. Just a suggestion. Thanks again!
 
Last edited by baretbh,
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These are running flawlessly mate. Great work! I havent tested in dock mode yet but so far in handheld, they are perfect! Only thing I would do differently in my honest opinion is keep the VBA/Snes consistent in the way you get back to the Retroarch Menu while in a game. I noticed that VBA uses +/- while SNES uses Analog 3's. Just a suggestion. Thanks again!

Well thats bcz the bundled config.

Still at work so cleanup will need to wait a bit. There can still be a freeze happening (but rare and random) and I probably know the cause already.

So gonna fix that later. I still advice leaving to the Home screen after quitting to hbmenu again

And since "Core provided" is the default res now, if some cores are funky it might not work (heard it breaks mame2003 right now if you don't change the aspect before ROM launch)

To be on the safe side I advice choosing a resolution/aspect before starting the ROM (all cores)
 
Last edited by m4xw,
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Well thats bcz the bundled config.

Still at work so cleanup will need to wait a bit. There can still be a freeze happening (but rare and random) and I probably know the cause already.

So gonna fix that later. I still advice leaving to the Home screen after quitting to hbmenu again

And since "Core provided" is the default res now, if some cores are funky it might not work (heard it breaks mame2003 right now if you don't change the aspect before ROM launch)

To be on the safe side I advice choosing a resolution/aspect before starting the ROM (all cores)
Speaking of choosing resolutions, does in game config saving work? I havent tested that portion of it yet or fiddled with settings, but I did notice that it said "Save Config on Exit ON" in Configurations. Just curious if that was implemented yet.
 
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