Homebrew RELEASE Development Thread - RetroArch libnx

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It's running alot better changing and restarting roms doesnt affect the audio from getting laggy. Exits fine and didn't notice any crackling in the sound. No more black screen after changing roms
 
It's running alot better changing and restarting roms doesnt affect the audio from getting laggy. Exits fine and didn't notice any crackling in the sound. No more black screen after changing roms
Do you feel like docked makes a difference with vsync + threaded on?
 
Alia to Hunter Base, Alia to Hunter Base.
Do you read me? Any damage?

I think the site works again.

Anywhoozle, haven't tried much since the Switch crashed on me while trying docked. Will get back to that in a bit.
 
Alia to Hunter Base, Alia to Hunter Base.
Do you read me? Any damage?

I think the site works again.

Anywhoozle, haven't tried much since the Switch crashed on me while trying docked. Will get back to that in a bit.

Retry or it didnt happen!
 
Retried it twice -- same result. Five seconds and hard crash -- 2345-0021
Guess now the cfg only breaks docked! Great!

You know the play ! (confirmed it myself, but pls try)

Docked feels true 60 fps for me.
Or I slowly get crazy. I mean its 3am

Probably the audio buffer gets cleared a lot faster, making everything like it should be
 
Last edited by m4xw,
Guess now the cfg only breaks docked! Great!

You know the play ! (confirmed it myself, but pls try)

Docked feels true 60 fps for me.
Or I slowly get crazy. I mean its 3am

Actually, I was going to come and say...
Enabling VSync makes docked mode play work just fine.
The last few times, I just used the defaults from the cfg without enabling Vsync and it crashed both docked and handheld mode.
 
Actually, I was going to come and say...
Enabling VSync makes docked mode play work just fine.
The last few times, I just used the defaults from the cfg without enabling Vsync and it crashed both docked and handheld mode.
Hmm still unstable for me tho.

But runs way better it feels like
 
When docked even with vsync on it crashed within 2 minutes error 2345-0021 vsync was not enabled by default had to enable it and video was laggy a bit on metroid zero
 
Good to know all the freezing I was talking about earlier with RGUI was actually just the picture freezing; everything's still technically working underneath a still image.

Probably a locked mutex lol
 
I noticed you're using printf statements for debugging. Curious how you're reading the output on the switch? Or is this via yuzu?
 
I found out Yabause has a frameskip option, so I tried that with threading on, and it ran at almost full speed although the video was really choppy and every second the Switch would switch (get it?) between frozen and working flawlessly (i.e. one second emulation runs then the next it pauses, then the next it unpauses and so on), which was starting to get annoying for me.
 
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