Homebrew RELEASE Development Thread - RetroArch libnx

  • Thread starter Thread starter m4xw
  • Start date Start date
  • Views Views 764,830
  • Replies Replies 4,272
  • Likes Likes 69
Status
Not open for further replies.
It is just showing an exclamation point on the browser file and trying to open hangs at a blank screen. Maybe corrupt file or copy. Will try again.
 
Same as Zumoly. Also, should I say what appears in my "X1" area or is that sensitive info?
 
Tried a second time but giving the same error. Having both showing up with the same version signatures is not doing this right?
 
Last edited by m4xw,
Poop, just tried your latest "audio.nro" on 4.1 and crashed.

Also, @m4xw when you're able to can you add support for using the joysticks in games please?
 
Poop, just tried your latest "audio.nro" on 4.1 and crashed.

Also, @m4xw when you're able to can you add support for using the joysticks in games please?
They already are! You have to enable them manually every game start for now.

Guess Error codes matter! I take that back http://switchbrew.org/index.php?title=Error_codes , so <5x it seems Audio Output gets started early (or maybe after re-init) and that gives a fatal error <5x ("Audio output already started")

Great Nintendo. Fucking great.
 
Last edited by m4xw,
Last edited by m4xw,
both audio and fps are perfect with vsync on

Code:
      gfx_slow_swizzling_blit(out_buffer, sw->image, 1280, 720, 0, 0);
      gfxFlushBuffers();
      gfxSwapBuffers();
      //if (sw->vsync)
      //      switch_wait_vsync(sw);

ez comments

Its off right now, could be enabled for some cores tho. This needs a different implementation, my brain is too mud for that today
 
  • Like
Reactions: Zumoly and Phenj
Code:
      gfx_slow_swizzling_blit(out_buffer, sw->image, 1280, 720, 0, 0);
      gfxFlushBuffers();
      gfxSwapBuffers();
      //if (sw->vsync)
      //      switch_wait_vsync(sw);

ez comments

Its off right now, could be enabled for some cores tho. This needs a different implementation, my brain is too mud for that today
i lol'd hard
 
  • Like
Reactions: m4xw
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum