RELEASE Development Thread - RetroArch libnx

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by m4xw, May 29, 2018.

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  1. Tebra

    Tebra Advanced Member

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    May 18, 2016
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    I have exactly the same problem. It's not possible to go back to retroarch menu with "+" and "-" on fceumm core.
    My switch is on fw 4.1.0 with last stable retroarch
     
  2. XCristiano1992

    XCristiano1992 Member

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    Jun 15, 2018
    Germany
    The hotkey for menu is L3 and R3 together, press the two stick simultaneously
     
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  3. m4xw
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    m4xw Ancient Deity

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    May 25, 2018
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    Dont. Do. That.

    Keep the cancer that is sdl2 far away from my port.

    And no, you wont fix it. Its essentially bugging out nvidia internals.
     
  4. sj33

    sj33 GBAtemp Psycho!

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    Oct 22, 2013
    Japan
    Great to see things are coming along. A good amount of the regular cores are now working and we have an all-in-one loader now. Great stuff.

    Small bug I noticed - in Doom for Snes9x mainline the developer logos and title screen are distorted. This does not happen with psnes which also uses Snes9x mainline.
     
  5. SeongGino

    SeongGino The Average One

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    May 20, 2015
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    Jersey, Jersey
    Honestly, it's really just the same as usual -- I proposed this as a way of streamlining things so EVERYONE hopefully has access to the same exact cores and file structure and remaining updated with the masters. But thanks.

    Difference in SNES9x upstream version -- pSNES is based on the slightly newer 1.56.2 version (unavailable to Libretro atm), which fixes, alongside other things, DOOM's graphics output and Super Butouden 2's flickering. Can't do much about that until the Libretro branch matches upstream, because doing the update manually is more a PITA than just waiting.
     
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  6. ploggy

    ploggy WAKA! WAKA!

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    Aug 29, 2007
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    It's an Nvidia + Retroarch problem? Standalone Emualtors (pFBA, PSNES doesn't have this tearing issue when docked.
     
  7. m4xw
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    m4xw Ancient Deity

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    I've said it a thousand times and will say it once more: Threading is the cause
     
  8. lordelan

    lordelan GBAtemp Psycho!

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    This seem to be at Original by default (Snes9x).
    I'd like to keep the original ratio while have it scalet to hit the top and bottom display border of the Switch. What would be the setting for this?
     
  9. SeongGino

    SeongGino The Average One

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    May 20, 2015
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    Disable integer scaler.
    Either save as core override with content loaded, or save as current config without content loaded (global).
     
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  10. lordelan

    lordelan GBAtemp Psycho!

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    Thx. Btw @you and @m4xw : Changing the Window Size in video settings totally froze my Switch and made me force shut down it (hold power for 12 seconds).
     
  11. Hydr8gon

    Hydr8gon Dragon Trainer

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    Dec 15, 2014
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    Don't worry, I was just playing around with it :P May I ask why you're so against SDL though?
     
    Last edited by Hydr8gon, Jul 8, 2018
  12. Theeze

    Theeze Member

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    Feb 13, 2013
    Canada

    I really appreciate this as do many of us on here.. However, would it be possible to date the updates? I'm never too sure if the all in one package is a new update or the same one. Maybe something like ( updated : 2018/07-08 ) or something to that effect besides the link. Just a little suggestion.
     
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  13. SpaceJump

    SpaceJump GBAtemp Psycho!

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    Aug 18, 2005
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    Zebes
    I changed the file browser setting to sd:\Roms, but when I go to load content, it doesn't start at that location. The file browser setting is saved. It's even still there after quitting and reloading Retroarch. It just doesn't work. Any idea?
     
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  14. lordelan

    lordelan GBAtemp Psycho!

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    After entering the file browser there's a top entry "start directory" or something like that. Hit that and you should be at sd:\Roms.
     
  15. Twistedziefer

    Twistedziefer GBAtemp Regular

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    May 18, 2018
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    you have to load a core first. for instance if you want to play snes you would load snes9x core then goto load content
     
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  16. lordelan

    lordelan GBAtemp Psycho!

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    I was assuming he already did that.
    Confused me too when I first used the Salamander Pack as any other RetroArch build (PC, mobile, Wii U) gives me a complete core list when I try to load any zip via load content.
    But yes, as for the Switch right now, always go this way:
    hbmenu (aka HBL) -> RetroNX -> load core -> [pick your core] -> load content

    To quit go the clean way:
    quick menu -> close content -> main menu -> quit retroarch
     
  17. SpaceJump

    SpaceJump GBAtemp Psycho!

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    Thanks, choosing start directory worked. Didn't notice that.

    Is there a way to set a start directory per core?
     
  18. lordelan

    lordelan GBAtemp Psycho!

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    As far as I know the directory settings are global. So no. I may be wrong though.

    Edit 1: You should create playlists (aka collections) anyways. That saves you the hassle.

    Eidt 2: I'm too lazy to write a Switch guide right now but I wrote one for the Wii U back then and it should still apply:
    https://gbatemp.net/threads/retroarch-guide-clean-games-collection-faq.468193/
    Just adjust the core directory to the Switch cores.
    And try to use playlist buddy for the most cases.

    Edit 3: Wow some information in that thread is really old. Take it just as an inspiration. I'll do a new one for the Switch soon.
     
    Last edited by lordelan, Jul 9, 2018
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  19. m4xw
    OP

    m4xw Ancient Deity

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    Those builds don't use Salamander ¯\_(ツ)_/¯
     
  20. lordelan

    lordelan GBAtemp Psycho!

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    Seems like I'm confused what Salamander even is.
    I thought it's that you have one homebrew (RetroNX) which then launches the cores from within itself while "non Salamander" was the old way of having a separate NRO for each core which must be launched from hbmenu.
     
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