1. MisterTea

    MisterTea Member
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    Signature patch or REing the header.
    I guess you have a hard time admitting to be wrong
     
    Last edited by MisterTea, Dec 27, 2016
  2. AboodXD

    AboodXD I hack NSMB games, and other shiz.
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    WHY DON'T YOU WANT TO UNDERSTAND THAT NOBODY SAID SIGN PATCHES ARE NEEDED???????
     
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  3. ItsKipz

    ItsKipz l33t hax0r
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    Other than loading modified games (which is a given) i dont think sig patches are relevant to this discussion in ANY way.
     
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  4. victormr21

    victormr21 GBAtemp Advanced Fan
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    We don't need signature patches for do it, you need them if you haven't got a legit Wii VC game
    And please finish this discussion in the thread, people thinks that there are notices and not.
    And @Falo said how to fix the Wii header to convert the NFS to iso, but what have we to put when we are converting the iso to NFS?
    Bye!
     
  5. sabykos

    sabykos GBAtemp Regular
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    Signature patches have nothing to do with those headers.
     
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  6. MisterTea

    MisterTea Member
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    I wasn't talking uniquely of the headers but whatver ...
    sabykos I sent you a question by PM
     
  7. sabykos

    sabykos GBAtemp Regular
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    I'll answer it, when I'm at home.
     
  8. victormr21

    victormr21 GBAtemp Advanced Fan
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    Sabykos, are you interested in partitions size, begin, end, ticket, keys...
    I want do something xD but I couldn't compile your program, it gave me an error
    Bye!
     
  9. AboodXD

    AboodXD I hack NSMB games, and other shiz.
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    My program can show you those. XD
     
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  10. sabykos

    sabykos GBAtemp Regular
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    Does anyone know, where I can find a documentation of the wbfs file format?
     
  11. kidasquid

    kidasquid GBAtemp Regular
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    Last edited by kidasquid, Dec 28, 2016
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  12. victormr21

    victormr21 GBAtemp Advanced Fan
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    @sabykos
    I have tried to compile your latest program version but I got this error:
    nfs2iso.c(14,49): error CS0103: The name 'EBE... (the wii common key)' doesn't exist in the current context
    Any idea?
    Bye and Happy New Year!
     
  13. JaceCearK1

    JaceCearK1 GBAtemp Advanced Fan
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    You need to write it as byte-array. ;) {0xEB, 0xEy, ...}
     
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  14. asper

    asper GBAtemp Advanced Fan
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    If you manage to get a good injection method there is another problem to solve: a NUSPacked vWii game will not work (black screen) probably because a patch to the \code\fw.img is needed (I suppose there is a .tmd check somewhere).
     
  15. sabykos

    sabykos GBAtemp Regular
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    Yup, but the reason for this is something else. The nfs files are somewhat special. For example they cant be downloaded using ftpiiu. Might have to do something with permission, dunno.
     
  16. Pachee

    Pachee GBAtemp Fan
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    At least for Xenoblade, you can.
     
  17. victormr21

    victormr21 GBAtemp Advanced Fan
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    Hi! @sabykos
    Where did you play your functional SMG2 iso, Dolphin, vWii, original Wii..?
    I have tried to use a SMG1 iso, I could transfer it to the USB with WBFS Manager, and USB Loader GX and ULoader showed it in the game list, but USB Loader freezed and ULoader tried to load it a lot of time.
    And my friend did this with Xenoblade and he could play it with Dolphin but all Backups Loaders didn't show it...
    Bye!
     
  18. sabykos

    sabykos GBAtemp Regular
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  19. victormr21

    victormr21 GBAtemp Advanced Fan
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    Umm... Seems that Dolphin can load it but the original Wii and a hacked vWii can't....
     
  20. JaceCearK1

    JaceCearK1 GBAtemp Advanced Fan
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    So... Did anyone already turn .nfs into a fully-functioning ISO successfully?
    It's been kinda quiet in this Thread! :huh:
     
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