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So hang on... i was just reading through this DS thing, and then came across this:
I dont get it... a demo is there to have limited things? And each time they take more and more away?
What makes them think people would BUY demos if it degraded itself?
so in thoery it would eventually become nothing?
Pics and examples in source
Sourcey
QUOTE said:Sony appears to be working on a new kind of video game demo. A patent filed by SCEA details a system that gives users a full or nearly complete game to play with, but slowly removes features until you buy it.
The software has customizable triggers that disable features after a set number of plays or lapsed play time. Let’s see some theoretical examples of how this could work
In one scenario your weapon is weakened or replaced with a less powerful one after so many hours playing the game. Think of it as a timed level down.
I dont get it... a demo is there to have limited things? And each time they take more and more away?
What makes them think people would BUY demos if it degraded itself?
so in thoery it would eventually become nothing?
Pics and examples in source
Sourcey













