CycloDS Evolution supports SDHC

Sinkhead

yay p1ngpong.
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Team Cyclops said:
Today heralds the unveiling of CycloDS Evolution’s surprise hardware feature – support for MicroSDHC memory cards!

MicroSDHC (SD High Capacity) is the new standard for compact flash memory cards which offers far greater capacity than traditional MicroSD memory cards. Whilst the maximum capacity supported by traditional MicroSD is a mere 2gigabytes, MicroSDHC supports up to a mammoth 32gigabytes. CycloDS Evolution breaks the memory capacity barrier by being first NDS flash cart to implement support for MicroSDHC cards. Furthermore, MicroSDHC cards are not backwards compatible so any device not designed specifically to support MicroSDHC will not be able to take advantage of these new high capacity cards.

Given that SDHC is a new technology, you may be wondering what the importance of the new generation’s cards will be now and in the future. We all know that flash memory prices tumble quickly, and that’s why it’s imperative to buy a flash cart which supports the new SDHC standard. Whilst 2GB cards have been the staple diet of users for the last few months, the pricing has plummeted. This trend will move over to larger size cards, which means that 4 GB cards may end up having the same pricing of 2GB cards in a few months. If the flash cart you choose does not support SDHC then you’ll be stuck with purchasing 2 GB or smaller memory devices. This means in the end poor value for money. Given the great success of NDS and its ever expanding library of titles, memory storage value for money becomes ever more important as your list of favourites grows by the week. Having several SD cards becomes a nuisance and very impractical.

MicroSDHC cards are currently available as 4GB for now, with higher capacity cards expected in the near future.

They also posted some screenshows of the GUI here

- Sam
 

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    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
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    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
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    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
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    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
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  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
    Karma177 @ Karma177: @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really...