I see... well, for the top screen makes sense, guess Nintendo just told theme designers to stretch the border pixels of the images instead of making an image 1 pixel wider lol. Does the same happen with the left side? If that's the case making a 414x240 image should do it
Edit: same with scrolling top screens?
I believe this problem appears because the dimensions of the old 3ds and the new 3ds are different. It should give some error in the framing process gives screen.
On screenshots with scrolling function I did not receive notications because all the themes I made used this type of screen I already applied this effect.
Honestly I can tell you 4 mistakes that Nintendo left in the theme system.
- The appearance of white dots in the corners of the border textures. I already know how to fix this problem.
- Why they did not take advantage of the big border to make the Small border.
- Sizing error in the small border texture, the center icon is poorly positioned. The center icon is poorly positioned because it has a positioning error of 1px upwards. I already know how to fix this.
- The same error mentioned in item 3 also appears on the large border. I already know how to fix this.
The error mentioned in items 3 and 4 appear because when Nintendo made available the custom themes system, the initial themes did not have custom textures. And the colored borders had a solid shadow at the bottom corner gives texture. This shadow appears on both the large size border and the small size border. After they have updated this system they have not bothered to correct the central icon placement problem in custom textures.
I'm redoing the tutorials that I made available on my blog. Because the methods I've taught in tutorials do not explain how to correct these errors.
I have already figured out how to fix the following errors.
- Error of white dots appearing in the corners of the borders.
- Error of positioning the center icon of the border.
- Error positioning icon or emblem in open folder texture.
So far I have not discovered any new mistakes.
I will also do a tutorial teaching how to create a bgm file with loop of infinite repetition. In other words, to put the music without finalization it will play direct and the user will not know where the music begins and ends.
Example of themes I've done using this method.
The song has no finalization.