Can somebody tell me the exact dimensions I need for the top screen picture?
i see thank you for getting back to me on the subject and clearing up my questions.If "slightly" altering an existing file allowed legal sharing, all ROMs and ISO will be altered by one single pixel or letter !
yeah, free games.
no, altering a paid or officially released content doesn't make it legal to share.
If you take a theme, or part of it from eShop or any game content/DLC, you can't share it (as in "you didn't create that content yourself").
other resources fall in fair use (using screenshot from your favorite movie, etc.)
Thank you very much! How is it with the bottom screen, do I need to provide three pictures, like in the sample provided with the tool?The display dimensions are 412 x 240, while the bitmap dimensions are 512 x 256.
Thank you very much! How is it with the bottom screen, do I need to provide three pictures, like in the sample provided with the tool?
not if your using a different base theme as some only need 1 image for the bottom screen.The canvas needs to be 1024 x 256, and each image inside of it needs to be 320 x 240.
The display region will then add up to be 960 x 240. Yes, I do believe you need 3 images.
not if your using a different base theme as some only need 1 image for the bottom screen.
Hey guys!
I've created a photoshop template for the top and the bottom screen
You only have to insert your pictures into the specific group
PS Preview -> Spoiler
1st Screen
2nd screen(s)
guys, froggestspirit made a tool that converts brstms to bcstms. you can convert a wav to brstm with the brstm converter and make it loop, and then convert it to bcstm with that.
here is where he linked his tool.
I want to use the Lorule ("Dark World") theme from A Link Between Worlds for a theme based on Hilda. It's already in .bcstm format, but a newer version of .bcstm that Home Menu doesn't understand.Send me your sound, i will make a loop for you if you want
i used audacity you can ive done 2 min HQ loops as long as the output of the sound wav file your doing is less then 11-10MB once converted to BRSTM will be around 3.2mbSo just to be clear, we should take a sound, make it exactly 3,371,008 bytes, convert it to BRSTM and make it loop, and then convert the BRSTM to a BCSTM?
I tried doing that but the file came out a lot smaller than it started (938 KB) and it sounded all garbled.
Also is there any way to get a song down to a small enough size without making the quality REALLY low?
use a base theme that only uses one image for the bottom screen like for ex the gold star dlc themeI want to use the Lorule ("Dark World") theme from A Link Between Worlds for a theme based on Hilda. It's already in .bcstm format, but a newer version of .bcstm that Home Menu doesn't understand.
Unrelated: I like the Pikachu theme someone here made, except that Pikachu flashes as you scroll to the right. Any way that you could just make Pikachu a static image instead?