Hacking Creating fake tickets?

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Thanks, i'll try that but I hope java environement doesnt make it too slow

Actually, where can you store the title.tmd so it doesnt check online ?

What does that lolz means in the end ?
 
Last edited by vickdu31,
Thanks, i'll try that but I hope java environement doesnt make it too slow
Actually, where can you store the title.tmd so it doesnt check online ?

What does that lolz means in the end ?
Make a subdirectory with tmp_titleID, e.g. tmp_00050000101d7890, and put your file(s) in there.
The -file option tells jnustool to extract the files that match that name. I used lolz because that file name is not likely to exist in any games. If you don't specify -file, you get the gui window, and that isn't necessary for checking the key.
 
Make a subdirectory with tmp_titleID, e.g. tmp_00050000101d7890, and put your file(s) in there.
The -file option tells jnustool to extract the files that match that name. I used lolz because that file name is not likely to exist in any games. If you don't specify -file, you get the gui window, and that isn't necessary for checking the key.
Ok thanks, I firuged out the tmp_ folder but bruteforcing the title key is not an option after a little thinking.. also it ask me for an FST file which it again check on server..

I'll just try another thing but i would need someone who predownloaded the game from the wii u directly
 
Ok thanks, I firuged out the tmp_ folder but bruteforcing the title key is not an option after a little thinking.. also it ask me for an FST file which it again check on server..

I'll just try another thing but i would need someone who predownloaded the game from the wii u directly
Separate java executions to brute force? Like you said...Nah. Sorry I didn't infer your goal from 'very fast'.

If someone downloaded the game on their WiiU, they'd have the key. What advantage are you looking to gain in having a title preloaded?
 
Separate java executions to brute force? Like you said...Nah. Sorry I didn't infer your goal from 'very fast'.

If someone downloaded the game on their WiiU, they'd have the key. What advantage are you looking to gain in having a title preloaded?
I dont think there is the title.tik included...
 
Sure. But "that site" doesn't have all Wii games I want. The one I'm thinking of the most is RE4 us version as I heard that works with the GamePad (eu version doesn't).
Sorry old comment! Resident Evil 4 is up if you still wanted to know also umbrella as well and there both us versions. Use Funkigui its a bit better than the usb helper no offence to the dude that made the helper app, its brill but I find the funkigui a lot more easier to use. :)
 
Last edited by Reecey,
I dont think there is the title.tik included...
I'm going to guess, since you're not saying, that you want someone who grabbed the nus botw to run a program on their sigpatched WiiU that would try to determine the key by repeatedly updating a fake tik and calling MCP_InstallGetInfo or something like that.

What are you actually trying to do? Vagueness becomes tiring very quickly.
 
I'm going to guess, since you're not saying, that you want someone who grabbed the nus botw to run a program on their sigpatched WiiU that would try to determine the key by repeatedly updating a fake tik and calling MCP_InstallGetInfo or something like that.

What are you actually trying to do? Vagueness becomes tiring very quickly.
........... There is about 16^32 possibilities... (= 3.4 10^38) Nope, you can't bruteforce it XD
 
........... There is about 16^32 possibilities... (= 3.4 10^38) Nope, you can't bruteforce it XD
AES128 is more easily understood as 2^128, but sure, regrouping as if it were hex digits is fair. @vickdu31 already had the realization that brute force isn't going to work, which is why I was asking what advantage would come from being on the WiiU itself. It's not going to change the math.
 

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