Hacking Cover Flow USB ISO Loader by Beardface

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Jaz808 said:
Re: r1021,
Cheats seem to be working good, i just tested 5 games so far all good, if its not to much to ask, could the "Manage" dissapear like it use to when cheats are turned Off

ps: i think the orange loading bar is a not one of the best colours

Cheers Loud Bob and all the guys

Thank you for reporting this. I'll have a look at the Manage-button.

And now it's fishears turn to create a new progressbar...we'll see it soon
smile.gif


EDIT:
The logic for the Manage-Button: if a txt-file with cheats for the game exists onto your SD/USB the button is enabled/visible...
 
Thx LoudBob, i dont know how everyone else feels but i liked the bright (neon) green bar, or the red wasnt bad either, anyway you guys do enough to worry about personal preferences for colour
smile.gif
 
I understand now about the Manage button, but in the really early versions, i just tested RC7 and it worked the way i thought it did, must of been changed a while ago and i didnt notice, sorry about that
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The cheat manager button behaviour hasn't changed for a LONG time. My colleague is correct: if you have a .txt cheat file then you should see the "manage" button. You can only enable cheats if you have a .gct cheat file. If I changed it so that you had to enable cheats before you could manage them then you could have cheats turned on but not have a .gct file of cheats to apply... It just makes sense to me to use the button behaviour as an indicator of the presence of the required data.

As it doesn't look like I'll crack the fault with USB keyboard support soon, I'll do a progress GFX and maybe we'll release 1.3...
 
I agree fishears about the Manage button, but i knew it use to disappear, i never really taken any noticed when i changed, because i was testing cheats in the last few realeases, something in my head clicked and i thought didnt that use to disappear, i thought it was a bug, sorry again for the confussion on my part

Release 1.3, but the last so many releases have been named 1.3 rxxx in the info screen under the "i" button, gee i hope i am not wrong again
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Jaz808 said:
Thx LoudBob, i dont know how everyone else feels but i liked the bright (neon) green bar, or the red wasnt bad either, anyway you guys do enough to worry about personal preferences for colour
smile.gif
Then try CF_r1023...

There is now a GUI option for selecting the appearance of the progress bar.

If you want another progress bar, create your own and send me the file(s).
Format: PNG, 12 x 16 pixels
 
I suggest that make more options in advance setting, just like "err_002 on or off". I find out that new wii game always err_002 on always, or it crash.
cool.gif
 
yixiar said:
I suggest that make more options in advance setting, just like "err_002 on or off". I find out that new wii game always err_002 on always, or it crash.
cool.gif

For this purpose we've the presetfix in wiicoverflow.xml.

for presetting the game fixes you can set presetfix to...

0 --> none
1 --> error_002
2 --> anti_002
 
LWares' Unofficial Coverfloader 1.3 Channel Downloads

Latest SVN Revision Downloads (r1023)
Windows Skydrive | Mediafire

Old SVN Revision Downloads (previous SVN: r1021)
Windows Skydrive | Mediafire

SVN Revision Changes (Google Code)

Downloads are available via Windows Skydrive and Mediafire. They will be updated when a new release is available.

As like before, these are not forwarders!

Install with Wad Manager and Run from the System Menu.


Enjoy!
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LWares said:
Coverfloader v1.3 (r2023) wad download

Windows Skydrive | Mediafire

As like before, these are not forwarders!

Install with Wad Manager and Run from the System Menu.


Enjoy!
smile.gif


Edit: Now available to download from my signature. Just click to go the downloads links!

That's 1000 too much
we've r1023, not r2023....maybe next year...
wtf.gif
 
RolloS60 said:
Then try CF_r1023...

There is now a GUI option for selecting the appearance of the progress bar.

If you want another progress bar, create your own and send me the file(s).
Format: PNG, 12 x 16 pixels

I just updated from CF_r1020 to CF_r1023 and now New SMB Wii does a stack/code dump when I try to load the game. Error_002 fix worked with CF_r1020 but not with CF_r1023 (or CF_r1021).

Thanks!
 
All games tested with 1023 are crashing to code dumps for a lot of users. Revert back to 1020 or 1006 for now, until the devs fix it.
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RE: r1023
Just test about 30 games, and some of the stuborns ones like, Ghostbusters, Lets Tap, Mad World, both Sonics, NSMB, Conduilt, then some newer ones Punch Out, Toy Story Mania, GI-Joe Mario & Sonic Winter Olpympics, ect and all booted fine, No code dumps for me

I will test more shortly, but so far so good, cheats work, progress bar changes and works
 
SilverStar said:
All games tested with 1023 are crashing to code dumps for a lot of users. Revert back to 1020 or 1006 for now, until the devs fix it.
smile.gif

Do you've SM 4.2 U ?

@all users with issues: Please report about your wii configuration!
 
All good here and my spec's are in my sig, i think everyone should put thier specs in there sig, it will make it easier to problem solve
 
RolloS60 said:
That's 1000 too much
we've r1023, not r2023....maybe next year...
wtf.gif
Corrected! Also, don't worry about the filename of the wad, as it's still r1023 regardless.
wink.gif


Edit: Links have been changed. Also, due to current problems with r1023, I may upload a wad for r1020 at some point.
 
RolloS60 said:
SilverStar said:
All games tested with 1023 are crashing to code dumps for a lot of users. Revert back to 1020 or 1006 for now, until the devs fix it.
smile.gif

Do you've SM 4.2 U ?

@all users with issues: Please report about your wii configuration!

Shall I post a fishears' build for 4.2 users?
 
RolloS60 said:
SilverStar said:
All games tested with 1023 are crashing to code dumps for a lot of users. Revert back to 1020 or 1006 for now, until the devs fix it.
smile.gif

Do you've SM 4.2 U ?

@all users with issues: Please report about your wii configuration!
SM4.2U, 249 v14.

As I said, 1006 works just fine, no problems there, no crashing. On the googlecode page, there's reports of the same thing.
 
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