Corrupted Cartridge Fixer Release

  • Thread starter Thread starter skawo
  • Start date Start date
  • Views Views 210,937
  • Replies Replies 805
  • Likes Likes 94
So has their been a consesus yet on running this utility vs just putting the game in the 3DS and letting it sit hibernated for a day or two?
 
Not sure if this is a useful datapoint:
Without having read the recent updates about sleep mode, I inserted my Persona Q cart on Friday and left my 3DS on the home screen in sleep mode up till about late Sunday. When finally I went to play it, it crashed and subsequently failed verification afterward. I did take it out of sleep mode without launching anything once or twice though. It's been a couple of tries through the corruption fixer and I'm still getting unfixable chunks, so I might leave it in sleep mode again and see if anything changes tomorrow.

Also, the results screen text appears to be flipped? On the first run through, the result right before it completed was shown as
Unfixable chunks: 177
Fixed chunks: 571

But the results screen gave
Unfixable chunks: 571
Fixed chunks: 177
 
As a follow up, I was getting about ~50 unfixable chunks in the same areas in the last few runs of fixing I did, so I was gonna give up for the night. However, I did notice for some of the stuck hashes the expected and current hash were the same, and so I decided to try verifying again just in case something did change. The cart successfully verified with both regular GM9 and the fork several times after that.

This was on 1.91, so not sure if the expected/current hash mismatch bug is still around or if it's something else.
 
Useless update with a follow up question.
I verified all my collection succesfully, including games on the notorious list unused for many years.

Does this problem affects differently games from different regions? I'm from Europe.
 

Site & Scene News

Popular threads in this forum