Hacking Configurable USB Loader

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Thank you. It's cIOS 249 but the problem come from the dx beta53

It's possible. The standard d2x install is 249[56], 250[57] and 251[58]. The third one is optional as there are only a few titles that need it and I'm not even sure what they are.
 
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Hi, hope someone can help me or this helps someone. I have been trying to hide a large portion of the games which the issue is I believe USB Configurable has a hard coded limit of 500? For example in the settings.cfg file under :

# Hidden Games: 500
hide_game = __CF
hide_game = SM2E
etc.

If any more games are added to hide it will not be allowed. Both USB Loader GX and Wiiflow do not have this limitation but I prefer to use USB Configurable. Unfortunately I am attempting to hide more than 500 games.
 
Thank you for confirming. I hope this limit can be removed or be allowed to change by the user in the future.

Why hide so many games in the first place?

Haven't used cfg for ages and don't know what you really mean by hide games. Can't seems to remember how to hide games in ULGX apart from creating a hidden category.

Can't you use filters or set favourites? or simply move unwanted games out of the \wbfs directory?

I used to love cfg for its simplicity until I want to change some "advanced" settings - You have to search and edit the config file manually. The other loaders have every single configurable settings available from within the apps. Nonetheless, its a fine simple loader if you are contented with what you can do from within the app.
 
Why hide so many games in the first place?

Haven't used cfg for ages and don't know what you really mean by hide games. Can't seems to remember how to hide games in ULGX apart from creating a hidden category.

Can't you use filters or set favourites? or simply move unwanted games out of the \wbfs directory?

I used to love cfg for its simplicity until I want to change some "advanced" settings - You have to search and edit the config file manually. The other loaders have every single configurable settings available from within the apps. Nonetheless, its a fine simple loader if you are contented with what you can do from within the app.

I am using it for "parental" reasons. I only want to show about 60 games to my child which works by using the "hide" feature found in USB Cfg with the passcode. When my child is not using the Wii and simply enter the code and 500+ games appear for me to browse. Favorites or filters wont accomplish this because the child will still have access to the rest of the unhidden games. Moving the games outside the wbfs would not be convenient because I use the hidden feature for gamecube, Wiiware,Virtual Console games and that is why there are over 500 items.
 
This limit can be increased but the cfg will use more memory and has to be tested. How many game do you have to hide?

Hi, thank you for the consideration. I am attempting to hide around 980 titles. I know it is a lot but if it means it takes longer to load that is fine as well.
 
Hi, thank you for the consideration. I am attempting to hide around 980 titles. I know it is a lot but if it means it takes longer to load that is fine as well.
It's not only a load time problem. CFG uses a statically allocated array of configuration games entries; if I double the limit, the array will consume more memory and I have to verify if it fits.
 
Last edited by nitraiolo,
It's not only a load time problem. CFG uses a statically allocated array of configuration games entries; if I double the limit, the array will consume more memory and I have to verify if it fits.

We need a workable database port like MySql. :) There's a reference to it on WiiBrew but the links are long dead.
 
I think it's the only being always updated. It runs fine on vWii and loads Wii games from SD Slot, it's great! Keep with the good work!
 
I know this is slightly unrelated, but does anyone here have any idea how I can get the gc controller to work ingame on wiiu? In games that natively support it such as ssbb?

Also on a more related note, can you port gamecube support on wiiu into this? Nintendont already has the code.
 
I know this is slightly unrelated, but does anyone here have any idea how I can get the gc controller to work ingame on wiiu? In games that natively support it such as ssbb?

Also on a more related note, can you port gamecube support on wiiu into this? Nintendont already has the code.

The USB GC controller adapter doesn't work with Wii games.
 
The USB GC controller adapter doesn't work with Wii games.

Ah alright was hoping something like HID-2-VPAD existed for wii as it's already out for wiiu. Do you know if nintendont's support for gamecube controllers within its homebrew on the wiiu can be ported to cfgloader?
 
I have a 500 GB hard drive that I'm ripping games to but CFG Loader thinks there's very little space left but when I put it in my PC it has over 300 GB of hard drive space.
 

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