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Dr. Clipper said:And 57 is finally complete.
Time for a celebration!
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Thaaaanks Dr. and all the team! I will install now.

Dr. Clipper said:And 57 is finally complete.
Time for a celebration!
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What IOS are you using to load games? Try using IOS222 on Monster Hunter Tri if you're not already. Also, is your Hermes v4 or v5? v5 is the latest but v4 is usually recommended.YuriCPS said:I'm having some problems with CFG USB loader:
Add cover_style=disc to config.txt.cheez203 said:It downloads the disc cover but how can i see it in the loader?

Doesn't the N-Card App on the Wii use your Message Board log to keep track of played games? If so, then the write_playlog option is all you need.fudgenuts64 said:Is there anyway to track play history (For use with NCard)?
To confirm if the new cios prevents cios detection, you'll have to use the disable_pop_patch and leave clear_patches on.TheRealVisitor said:About Prince of Persia The Forgotten Sands again:
I remember Wanin said some time ago while the was coding and testing CIOSXrev20 that he has no problem with the new "protection" system of PoP and he can play it without wip/patches/workaraounds/whatever.
Game runs fine when "Clear Patches" is on.
Now after the release of cIOSXrev20 I wanted to see if Wanins promise is true but I can not confirm it. PoP freezes without "Clear Patches on" using 249rev20base57.

oggzee said:I was reading the other thread where people were saying base 56 is the best for rev20.TheRealVisitor said:About Prince of Persia The Forgotten Sands again:
I remember Wanin said some time ago while the was coding and testing CIOSXrev20 that he has no problem with the new "protection" system of PoP and he can play it without wip/patches/workaraounds/whatever.
Game runs fine when "Clear Patches" is on.
Now after the release of cIOSXrev20 I wanted to see if Wanins promise is true but I can not confirm it. PoP freezes without "Clear Patches on" using 249rev20base57.
To confirm if the new cios prevents cios detection, you'll have to use the disable_pop_patch and leave clear_patches on.
TheRealVisitor try that. The game checks for certain module names in the IOS, and freezes if it finds them, the .wip patch changes that check to look for other (non existant) module names. cIOSrev20 should hide all modules that are not available on regular IOS => The game should work with the .wip files. But: The game still checks if the .dol was modified, and if it is, it freezes again. The area the .wip patches modify are about the only area of the .dol that does not trigger this protection.
@Team CFG: Waninkoko said something that this "module hiding" is enabled automatically on a certain event, but i forgot which one. So if you get trouble accessing IOS modules after doing *whatever*, you have an idea what's happening.
QUOTE(Chebico @ Aug 2 2010, 02:05 PM)
I was using base 57 and CFG58a and everything was sweet.. so i installed 249 with a base on 56 and CFG wouldn't find my hard drive.
I reinstalled base 57 and everythings fine again.. strange!.. first problem i've ever had!
Installed 56 to 250 instead, and ran the games using 250 and they worked.. so i dunno whats up there?!
Yes, that's how it works, but you would have to select the alternate IOS for every game. We have been considering allowing the default IOS for the games to be different to the loader IOS, but it was hard to come up with a clear reason where somebody would benefit. This now seems to be the case, and we're already going to be changing the code to support the other slots properly, so a new option will probably appear soon.WiiPower said:Chebico said:I was reading the other thread where people were saying base 56 is the best for rev20.
I was using base 57 and CFG58a and everything was sweet.. so i installed 249 with a base on 56 and CFG wouldn't find my hard drive.
I reinstalled base 57 and everythings fine again.. strange!.. first problem i've ever had!
Installed 56 to 250 instead, and ran the games using 250 and they worked.. so i dunno whats up there?!
@Team CFG: In this configuration, what does CFG do? Load IOS249, spin up the HDD, select which game to play, then load IOS250?
If yes, i'm thinking about an option like "Startup HDD with IOS X", "Play games with IOS Y" (which you would have already, but it could be stressed for people with HDD problems)

Dr. Clipper said:@Chebico, can you try adding ios=250 to config.txt? It will load 249 and then switch to 250 during startup. It will be interesting to see if that works for you.
Dr. Clipper said:PoP works for me both with and without the PoP patch enabled and with and without Clear Patches on (but trying to make other patches will still kill it of course)....
TheRealVisitor said:Maybe you misunderstood me or I misunderstand you but here is what I have/use:
- Clean/unmodified PAL PoP Image on a WBFS USB HDD.
- CFGLoader 58a
- 4.2E Wii with cIOS249rev20base57.
- unmodified config.txt
- no wip files
- no orcania
Game freezes when clear patches is "off" in PoP. When is set to "all" it runs fine.
So my question was if this should be like that or not with the new cIOS249rev20?
If you have to set clear patches to all to get it to work and you have an unchanged config.txt (and thus no return_to_channel) then you must have changed one of the other patches in the per-game options. Do any of the other options change value when you switch the Clear Patches option from on to all? The 'all' value disables the video, video_patch, language, vidtv, country_patch, fix_002, block_ios_reload and ocarina options in addition to what the 'on' value disables (return_to_channel and disable_dvd_patch).TheRealVisitor said:Dr. Clipper said:PoP works for me both with and without the PoP patch enabled and with and without Clear Patches on (but trying to make other patches will still kill it of course)....
Maybe you misunderstood me or I misunderstand you but here is what I have/use:
- Clean/unmodified PAL PoP Image on a WBFS USB HDD.
- CFGLoader 58a
- 4.2E Wii with cIOS249rev20base57.
- unmodified config.txt
- no wip files
- no orcania
Game freezes when clear patches is "off" in PoP. When is set to "all" it runs fine.
So my question was if this should be like that or not with the new cIOS249rev20?
Dr. Clipper said:If you have to set clear patches to all to get it to work and you have an unchanged config.txt (and thus no return_to_channel) then you must have changed one of the other patches in the per-game options. Do any of the other options change value when you switch the Clear Patches option from on to all? The 'all' value disables the video, video_patch, language, vidtv, country_patch, fix_002, block_ios_reload and ocarina options in addition to what the 'on' value disables (return_to_channel and disable_dvd_patch).TheRealVisitor said:Dr. Clipper said:PoP works for me both with and without the PoP patch enabled and with and without Clear Patches on (but trying to make other patches will still kill it of course)....
Maybe you misunderstood me or I misunderstand you but here is what I have/use:
- Clean/unmodified PAL PoP Image on a WBFS USB HDD.
- CFGLoader 58a
- 4.2E Wii with cIOS249rev20base57.
- unmodified config.txt
- no wip files
- no orcania
Game freezes when clear patches is "off" in PoP. When is set to "all" it runs fine.
So my question was if this should be like that or not with the new cIOS249rev20?