lejong2002 said:Hi cfg usb loader team.
Thanks a lot for your great loader.
Could you add the feature supporting DVD multi games made by wiiscrubber ?
There is no mutiboot update.
Now I cannot play some DVD multi games which including 002 error.
Greetings.
Two of the factors that we look at when considering options to add to the loader are:lejong2002 said:I asked a few days ago.
You have no plan for multi DVD games TEAM cfg ?
Dr. Clipper said:so we definitely wouldn't want to encourage that.
usptactical said:cfg v57b7 (beta7)
cfg57b7.dol
cfg57b7-222.dol
(or online update)
Changes:
cfg v57b7 (beta7)
* Initial jpeglib support added (usptactical)
* Added jpeg error handling: bad jpegs will be renamed
to filename.bad (usptactical)
* Theme Preview images (usptactical)
option: theme_previews = [1], 0
Determines if preview images can be downloaded and
displayed.
option: preview_coords = x,y,width,height
option: wpreview_coords = x,y,width,height
Set x/y to -1 to use Cover x/y
Set width/height to 0 to use Cover height/width
* Using select = random option in coverflow scrolls
covers to next game (usptactical)
* Bug fix for clicking on titles in theme download
menu. (Clipper)
Dr. Clipper said:Oh, and this is likely to become the release version too. Time to finally complete v57
Dr. Clipper said:The other patches (patched by both 'On' and 'All') are the return_to_channel patch and the disc in drive check patch used for Hermes' IOS. You can't have any patches on if you want to play the game, and that includes Ocarina patches. It is possible to use Ocarina if you have a USB Gecko, though, as you can properly delay application of the patch until the initial check is already complete. I think somebody was working on a patch to try to delay the application of cheats without a USB Gecko, but I don't know if it ever worked.schooluser said:Ah, will try that.
What other patches are being applied that need to be undone for it to work?
With no patches it plays fine and lets me save, does that mean I can't use ocarina with it or will you guys be working on a way to just allow one patch at a time and exclude other patches that we previously haven't had control over?
intania said:Wii hang/freeze my 10/100 switch(SMC-EZ1016DT) when I play game that load from the loader
Does the loader send anything out on LAN port during the gameplay ?
Bloodlust said:A slightly off topic question. I compared speeds while copying wbfs files to the same hdd with FAT32/NTFS file systems. It seems that only around 27mb is the max for FAT32 whereas I can hit 33-34mbps transfer rate on NTFS.
Is it normal?
Reinstall IOS249 and IOS222 and try both version 57b7 and 57b7-222 of the loader.intania said:Wii hang/freeze my 10/100 switch(SMC-EZ1016DT) when I play game that load from the loader
This sounds more like an IOS issue than the loader. Try using the other IOS type (between IOS249/IOS222) to run the game.
ok. i've been looking around. I followed the install guides and have tried alot of difference things, but no matter what the usb loader freezes at boot. First time install. The wii mote also looses connectivity. when i have it in debug mode, it just a frozen black screen instead of a splash screen. help?schooluser said:I have a gecko, how do I set up cfg to let it delay the patch on just that game and use no other patches?
I don't know exactly as I don't own one myself, but I do know you need to use OSSleep as the hook type and that there is a specific Ocarina cheat that allows other patches. I think using wiird with the paused start is enough, but I really don't know for sure.
gamelist.txt is recreated whenever you save global settings. Push 1 twice then push 2.mayu29 said:Dr Clipper I have deleted/installed other games on my usb and then I've deleted the gamelist.txt from usb-loader folder wich cfg 57b5 created. How can I generate a new gamelist.txt now for 57b7?
QUOTE(ethanhunt123 @ Jun 14 2010, 05:52 AM)
Burton said:Bloodlust said:A slightly off topic question. I compared speeds while copying wbfs files to the same hdd with FAT32/NTFS file systems. It seems that only around 27mb is the max for FAT32 whereas I can hit 33-34mbps transfer rate on NTFS.
Is it normal?
Yes, NTFS can keep small files inside MFT entry, so if the file size is less than cluster size, most likely it will be accessed much faster on NTFS than on FAT.
Generally speaking the performance of NTFS on large volumes is higher than performance of FAT32. NTFS performance on small volumes is lower than performance of FAT/FAT32.