Hacking Configurable USB Loader

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oggzee said:
toss01 said:
Dr. Clipper said:
You could try IOS222/223 if you haven't already (it fixes the spindown problem on more drives than Waninkoko's). Otherwise, find the Western Digital configuration app and change your spindown setting to something longer.
Sorry, what I meant is the games worked fine when I get into config loader... but when I'm doing something else on my wii not involving the HD it goes to sleep and then I get around to going to config loader and it just hangs as the HDD is unable to intialise. So basically config loader is crashing when the hard drive has spun down
But the answer Clipper gave you is what you should try. It seems ios 222 has better hdd compatibility and better handles sleep mode on the drives. So just try out what Clipper suggested. Install ios 222 v4 and put this to your config.txt :
ios=222-mload
also, you will have to have the config.txt on the SD card. If that doesn't work, then I don't know what else can be done, except just turning on/off the wii and/or drive when it goes to sleep

Ok, I have ios 222 installed but I will change around the config and test it out... if I put my config.txt onto my SD can I still have the covers and what not on my HDD?
 
toss01 said:
Ok, I have ios 222 installed but I will change around the config and test it out... if I put my config.txt onto my SD can I still have the covers and what not on my HDD?
Well, covers can be moved and the location specified, everything else not. So in that case it will be easier if you use one of the cfg loader .dols that use ios 222 by default. There are a couple of -222 versions and all the -fat versions use ios222 by default, but if you would use the -fat version, and use a wbfs partition then you will have to put also this to your config:
partition=WBFS1
 
oggzee said:
cfg v47b (beta)
cfg47b.dol
cfg47b-fat.dol
(or online update)

Changes:

* GC and classic controller and nunchuk joystick support (by gannon)
* option: install_partitions = 1:1
disable scrubbing when installing, except for the last 256kb which are
stil scrubbed because of the wbfs block size not aligned to wii disc size
* Fixed banner sounds with games that have upper case OPENING.BNR
(Thanks to RolloS60 from wiicoverflow)
* Cleanups
Amazing. It's incredibile how you make this loader better and better. Thanks a lot!
 
Puro Osso said:
nikeymikey said:
Puro Osso said:
Dr. Clipper said:
Puro Osso said:
Can't sync my wiiremotes!!!

Any way to come back to go to Wii Channel?

Pre-loader just stuck me at the CF USB loader... WITHOUT WIIREMOTES SYNC'ed
I think you need to hold the reset button at startup to disable autoboot with Preloader.

can't, there is no remote synchronized;

There is no way to sync WiiRemotes in the Configurable USB Loader?


Use a gamecube controller when in preloader to get back to ur system menu and then the remotes should sync again

Dont have GC controllers, tried a keyboard with no sucess;

You people can't add the sync feature to the Loader? or at least keyboard;

My wii is just a Brick... think this is a new way to do that...

Thanks again;


EDIT:

Can't someone just make somthing at the config.txt or another file to do the Loader just go to the Wii Channel?


Just buy a cheap Gamecube controller dude, and ur problem is fixed i promise.
It happened to me once exactly as u described, my remotes would not sync and i thought OH FUCK but just for a second. Got a GC controller out and selected system menu from preloader and HEY PRESTO my wiimotes synced striaght away.


EDIT : @ AllWiidUP SHUT UP ABOUT THE SOURCE, THANKS TO YOU WE ALL GOTTA WAIT LONGER FOR IT NOW. IT MAY NOW NEVER GET RELEASED.
 
wbfs_file 1.4
wbfs_file_1.4.zip
Included are binaries for windows, linux and macosx and source.

There are no changes compared to wbfs_file_1.4_win32.zip, except for the addition of the linux and macosx binaries, win32 binary is the same, source the same.

Code:
Changes since 1.3:
--------
v1.4:
* fixed -1 option for 1:1 copy.
ÂÂ Note, a 1:1 copy will still scrub the last 256kb, because the wbfs
ÂÂ block size (2 mb) is not aligned to the wii disc size (4699979776 b)
ÂÂ However everything else is copied as is without scrubbing.
* Replace also ? and * with _ when making a filename from title
* make_info will create the .txt file in the same directory as the
ÂÂ source .wbfs file unless the argument is a device, then the .txt
ÂÂ files are created in the current dir.
* Indicate in the help message which parameters are source (SRC:)
ÂÂ and which are destination (DST:) in the first column, the parameter
ÂÂ is a source unless DST: specified 
* Added command: 'convert' which is the same as running the tool with
ÂÂ just a filename, but it accepts a destination directory. Example:
ÂÂÂÂ wbfs_file c:\wii\game.iso convert e:\wbfs
ÂÂ will conver to e:\wbfs\GAMEID.wbfs
ÂÂ While the single file parameter variant:
ÂÂÂÂ wbfs_file c:\wii\game.iso
ÂÂ will convert to c:\wii\GAMEID.wbfs
 
QUOTE said:
Dont have GC controllers, tried a keyboard with no sucess;

Just an added note, if you have a Dance Revolution Mat, plug it into the first GC port and it will work to control things.

I've actually used it to navigate through a NAND backup.
 
Hi Oggzee,

I tested wbfs_file v1.4 for MacOSX... wonderful job.

I leave you these MacOSX commands, feel free to use them in your readme files and help files:

Code:
ÂÂÂÂ./wbfs_file filename.iso
ÂÂÂÂWill convert filename.iso to GAMEID.wbfs
ÂÂÂÂAnd create an info file GAMEID_TITLE.txt

ÂÂÂÂ./wbfs_file filename.wbfs
ÂÂÂÂWill convert filename.wbfs to GAMEID_TITLE.iso

ÂÂÂÂ./wbfs_file source_path/filename.iso convert destination_path
ÂÂÂÂWill convert filename.iso in the source_path folder to GAMEID.wbfs in the destination_path folder
ÂÂÂÂAnd create an info file GAMEID_TITLE.txt in the destination_path folder
ÂÂÂÂ
ÂÂÂÂfind source_path -name "*.iso" -exec ./wbfs_file {} \;
ÂÂÂÂWill convert all of the .iso files in the source_path folder and create the info files

ÂÂÂÂfind source_path -name "*.iso" -exec ./wbfs_file {} convert destination_path \;
ÂÂÂÂWill convert all of the .iso files in the source_path folder to the destination_path folder
ÂÂÂÂand create there the info files

Let me give you also the following shell script. It is a very easy to use one, and converts all of the .iso from a source folder to a destination one. feel free to distribute it...

Code:
#! /bin/sh
#
#ÂÂ convert_all shell script for MacOSX - v1.0 by Cambo
#
#ÂÂ PRELIMINARIES
#ÂÂ 1) Copy the file wbfs_file (v1.4 or above) in theÂÂ/Applications/ÂÂsystem folder
#ÂÂ 2) Save this file (wherever you want) with the name "convert_all"
#ÂÂ 3) Give this file the exec rights with the terminal command "chmod 777 convert_all"
#
#ÂÂ SETTINGS
#ÂÂ set the following paths for the source and destination folders
#
SRC="/Users/myname/Desktop/source/";ÂÂÂÂÂÂÂÂÂÂ# you can have alsoÂÂSRC="/Volumes/HD1/source/"
DEST="/Users/myname/Desktop/destination/";ÂÂÂÂ# you can have alsoÂÂSRC="/Volumes/HD2/destination/"
#
#ÂÂ USAGE
#ÂÂ Just double click on this script and all the .iso files in the SRC folder
#ÂÂ will be converted into the DEST folder, the info .txt files will be created there too
#
cd /Applications/;
find $SRC -name "*.iso" -exec ./wbfs_file {} convert $DEST \;
 
Using 47B-FAT, NSMB Wii with hex edited main.dol works flawlessly with my FAT32 setup. This loader continues to impress. I am on world 1-4 already.
 
oggzee said:
wbfs_file 1.4
Included are binaries for windows, linux and macosx and source.

There are no changes compared to wbfs_file_1.4_win32.zip, except for the addition of the linux and macosx binaries, win32 binary is the same, source the same.

Code:
Changes since 1.3:
--------
v1.4:
* fixed -1 option for 1:1 copy.
ÂÂ Note, a 1:1 copy will still scrub the last 256kb, because the wbfs
ÂÂ block size (2 mb) is not aligned to the wii disc size (4699979776 b)
ÂÂ However everything else is copied as is without scrubbing.
* Replace also ? and * with _ when making a filename from title
* make_info will create the .txt file in the same directory as the
ÂÂ source .wbfs file unless the argument is a device, then the .txt
ÂÂ files are created in the current dir.
* Indicate in the help message which parameters are source (SRC:)
ÂÂ and which are destination (DST:) in the first column, the parameter
ÂÂ is a source unless DST: specified 
* Added command: 'convert' which is the same as running the tool with
ÂÂ just a filename, but it accepts a destination directory. Example:
ÂÂÂÂ wbfs_file c:\wii\game.iso convert e:\wbfs
ÂÂ will conver to e:\wbfs\GAMEID.wbfs
ÂÂ While the single file parameter variant:
ÂÂÂÂ wbfs_file c:\wii\game.iso
ÂÂ will convert to c:\wii\GAMEID.wbfs

No changes to "wbfs_extract_all"? So no need to remake the wbfs files? Like you said some days ago.
biggrin.gif
Thanks
 
AllWiidUp said:
btw, that is not speaking for everyone, that is an observation made from reading the thread here.
I'll say it as politely as possible, but could you speak somewhere else (in another thread perhaps)? It's cluttering up the thread, and each successive post is...well, it's to the point where it's like beating a dead horse (to use an expression). Meaning that there isn't much point. You've gotten your answer, it's not likely to change by any actions you might take.
 
First of all, thanks A LOT for this great USB loader !
bow.gif
I'm a big fan for some time now.

Everything is working as it should. But I do have a little request to make
shy.gif


I see that in the latest release you've added support for other controllers, GC classic and nunchuk. Now what I would really love to see is guitar hero controller support. Most of the time I'm playing guitar games, and it's not really practical to use the Wiimote while it's in the guitar. It's also not possible to use the B (back) button in this case, which means it gives me only once chance to select the game I want to play.

Hope you will consider this!
rolleyes.gif
 
Have you tried it yet? The Guitat Hero 3 controller for example is just a modified classic controller. Strum bar is D-Pad up/down and the fret buttons are ABXYZl, from green to orange.
 
QUOTE said:
QUOTE said:
*
btw, that is not speaking for everyone, that is an observation made from reading the thread here.

I'll say it as politely as possible, but could you speak somewhere else (in another thread perhaps)? It's cluttering up the thread, and each successive post is...well, it's to the point where it's like beating a dead horse (to use an expression). Meaning that there isn't much point. You've gotten your answer, it's not likely to change by any actions you might take.

I completely agree with 9th_Sage, I come to this thread to learn what is going on with the loader, not to read an argument about the source code.
 
I'm working with gannon (the guy who added the alternate controller support) to see if we can add a simple remap function to the buttons option that will allow you to fix problems like guitars, although they should work anyway like Fat D said.
 
Just to avoid confusion, the patch in v47b2 means you don't need to use ANY patched dols. NSMB (at least the PAL version) should work like any other game now.
 
small question(if it is somewhere in this guide thing, I dont like reading cos Im bit nervous at this moment but now back to topic: I have an iso on my pc can I put it on my usb thingy and then play it on my loader?

(I have an iso on my pc and I want to play it on usb loader what to do now?)
 
Just want to thank you guys for the time and effort you put into CFG USB Loader. Been using it for a while now and love it, thank you again!
 
Dr. Clipper said:
AllWiidUp said:
well considering that my fix to WBFS is used, I do have copyright on the code, sure it's small, but I should have say over my code, and changing the code to something simillar, does not invalidate my copyright claim.

btw, that is not speaking for everyone, that is an observation made from reading the thread here.
Mate, if you want the source released, you probably only have two options now. Those being to either shut up, or take oggzee to court. Your demands so far have only resulted in a delay of the release of the source. Continue making demands and throwing insults and oggzee will only delay it further; he may even change his decision to ever release it at all.

Do we have one of those smileys where the boy takes his ball and goes home with it?
rolleyes.gif


QUOTE
oggzee has made his stance clear. He is not respecting the GPL for an application that almost certainly most users (you, me, oggzee and hopefully many others here excepted) use for piracy. If you had requested the source politely, oggzee likely would have supplied you with an early copy, and everybody else would be getting it on the weekend. The demands and threats are obviously not helping your cause here.

Hopefully this is the end of the issue.
I see your guide was released under a license. I take it, being the man of principle you obviously are, you'd have no problem with someone taking your guide and doing a few small modifications to it and then releasing it as their own, without any credit whatsoever to the original author(s), or violating the license in some other fashion, maybe selling your guide or anything else. You'd sit back silently and just watch...sure you would.
rolleyes.gif


As you may or may not know, there was a new guide just posted recently, including an 'all-in-one' package that apparently contained naughty stuff in it, so the poster could only provide an email address that you had to mail in order to get the links to download the package. There were MANY users who jumped into that thread and hounded the shit out of the OP for either including programs he didn't have explicit permission to include, or for 'borrowing' certain parts of other guides, etc. and now the thread is no more, despite the fact that he was at least considerate enough to offer to remove anyone else's content if they requested he do so. I wonder how many of the people who did the hounding there are now here defending oggzee, or how many that are here now requeseting people stay OT weren't doing the same over in that thread? If there are any, they'd be what are known as hypocrites who clearly don't operate on principles, but instead choose to embrace sycophancy.
 

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