Hacking Configurable USB Loader

  • Thread starter Thread starter oggzee
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oggzee said:
TeenTin said:
I found display problem in the Ultimate Loader Theme, not all options are displayed due to the limited displaying region. Would you please put the Global option part to somewhere else (e.g. page 2 of the option menu) ?
Many Thanks !

Yeah, there are so many options now it takes a lot of space!
And there will be more (favorites
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... )
Yes, I will split game and global config.

You are my favorite !!
 
hi,

got a question about the # alt_dol = [0], 1
were can i get (or how can i make) a alternative .dol (GAMEID.dol)?
will this fix the Mortal Combat problem too?
thanx!
 
With GX, when I run a game with block IOS reload enabled it will hang while trying to exit to system menu when I quit the game. Does this occur with cfg usb loader?
 
Bloodlust said:
With GX, when I run a game with block IOS reload enabled it will hang while trying to exit to system menu when I quit the game. Does this occur with cfg usb loader?
Yes. That's the way block ios reload works, not only it disables ios reload for the game, but for the system menu as well. So, you have to power-off your wii when using block reload, well, actually if you use waninkoko cios 249 rev13 you always have to power-off/on the wii if you want to run another game, or the second attempt will freeze, that is a known issue with rev13 and is valid for al the loaders.
 
if you select wii menu the next game you play from the usbloader will freeze , but mostly not if you select back to title screen.
 
zektor said:
Great work on v32 final! I updated the channel version for anyone interested. Installed and tested on my own Wii:

[url=http://rapidshare.com/files/247421413/USBL...hannel.rar.html]http://rapidshare.com/files/247421413/USBL...hannel.rar.html[/url]

Thanks!

The ID is UCBF right?
Is this based on Narolez-made channel of 31c with bluematrix theme or?
Anyway I added it to the front page.


Posts merged

QUOTE(pepxl @ Jun 23 2009, 03:38 AM) great but which version is it to load covers from usb instead of sd or does it not matter as lon as u have the config file in the usb

It doesn't matter.
The loader will search for the config first on the SD card then on USB HDD, whichever is found first is used.
 
oggzee said:
zektor said:
Great work on v32 final! I updated the channel version for anyone interested. Installed and tested on my own Wii:

[url=http://rapidshare.com/files/247421413/USBL...hannel.rar.html]http://rapidshare.com/files/247421413/USBL...hannel.rar.html[/url]

Thanks!

The ID is UCBF right?
Is this based on Narolez-made channel of 31c with bluematrix theme or?
Anyway I added it to the front page.


Posts merged

QUOTE(pepxl @ Jun 23 2009, 03:38 AM) great but which version is it to load covers from usb instead of sd or does it not matter as lon as u have the config file in the usb

It doesn't matter.
The loader will search for the config first on the SD card then on USB HDD, whichever is found first is used.

ok thanks for the quick reply
 
oggzee said:
zektor said:
Great work on v32 final! I updated the channel version for anyone interested. Installed and tested on my own Wii:

[url=http://rapidshare.com/files/247421413/USBL...hannel.rar.html]http://rapidshare.com/files/247421413/USBL...hannel.rar.html[/url]

Thanks!

The ID is UCBF right?
Is this based on Narolez-made channel of 31c with bluematrix theme or?
Anyway I added it to the front page.


Yep. The ID is UCBF. The new dol was basically replaced from the v31c channel previously in the first post of this thread.
 
Hahaha, wow. Has anyone else had a problem where the audio in Red Steel...er...blew up? For lack of a better term. It started cutting in and out with tons of very loud static when I used it to test the alternative DOL feature. It did load just fine though.
 
I really like the channel version, but can not try the new one, as your rapidshare is limited to 10 dl's which apparently has been met. Can anyone reup. Thanks.
 
kimsballs said:
I really like the channel version, but can not try the new one, as your rapidshare is limited to 10 dl's which apparently has been met. Can anyone reup. Thanks.


I uploaded it to a collector account which *should* allow more than 10 transfers. Updated link:

http://rapidshare.com/files/247477916/USBL...v32-Channel.rar

Still, it would be much appreciated if someone can download and share it just in case there are further issues with the link.
 
is it possible to get the new loader in the orange colour instead of white/blue just think it looks good as it stand out better on the wii menu??

thanks
 
Here is Configurable Loader 32 with support for the WiiTDB database
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Now you can display proper multilingual titles and game info.

This is the same database that is used on Loader GX, and needs to be left zipped in your main CFG Loader folder on SD or HDD.
For now you can find the file here http://usbloader-gui.googlecode.com/files/wiitdb.zip
The database is not complete yet, a website is ready where you will be able to add to the database.
Editing the file is not recommended since it would be erased when updating.
The "download game info database" option is already there in the loader and you will be able to update when the site has opened.

SDUSB-Loader_cfg32+DB (dol+source): http://sharebee.com/73028d18
To build, use latest libogc (06/16) + libfat from libogc 04/04.

The titles are displayed depending on the main language option and individual language setting for each game.
Use show_info=0/1 to display game information.
Use db_language="" to force the language to a different one than the one set by the main language option (to be able to display titles in English, but load games in another language)
The recommended setting is to leave db_language blank, titles will be based on the main language option and each game's particular setting (this allows for different languages to appear in the same list)
Use JPtoEN=0/1 to force English title for Japanese games that are set to launch in Japanese.
If there is no title available for the preferred language, it falls back to English.

- Lustar
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@Lustar:

Cool stuff!
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Can you post a compiled binary as well? It will take me some time to setup the build environment correctly for that, and since you've already got it working,... you'll be quicker.
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