Hacking Configurable USB Loader

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I'm thinking of switching from a WBFS partition to the Fat32 method. If I do this it looks like I'll need to stop using Wan's IOS 249, so are there any downsides to switching to IOS 222 (etc) for all of my games and not using 249 anymore?
 
Cuber said:
So I'm trying to use my hard drive.. which is NTFS, now the main page says NTFS is ok but it just complains it couldn't find FAT1.
What am I doing wrong..? I have FAT working from my normal 2GB SD cards and I can load from that, but that's not really a big enough drive for some stuff.

Can't seem to use the 8GB SD card I normally use (Only wants to format in FAT32 which don't work).. can't seem to use my hard drive, might just go back to WBFS formatted drive like I had on my 8GB SD before. >_>; Least I had that working. xD
Cfg doesn't autodetect your drive format. The -fat version defaults to look for FAT, but allows you to choose another partition if that partition is not found. You can then save that partition as your default partition by saving global options (which saves to settings.cfg). Assuming you don't have a settings.cfg, you can also manually add the "partition=ntfs1" option to config.txt to make it look for the NTFS partition first.

pepxl said:
its never been in that sort order for me since a started using CFG back in the day, "The" has always been in the T's where they belong

@ oggzee/Dr Clipper

anyway to sort this out or is it a pera thing now

EDIT

just ran the configurator and noticed the sort_game = now has A, AN and The as defaults to be ignored while sorting, strange thing is i dont have that as an active setting in my config.txt, so it must be a CFG default setting

easy fixed

That value has been the default for a very long time. I don't know why you haven't noticed. This is from the update note from 44b:

Code:
* Option: sort_ignore=A,An,The
ÂÂ (sort_ignore=0 for old sort method)

QUOTE(jspenc3 @ Mar 4 2010, 11:57 AM)
I'm thinking of switching from a WBFS partition to the Fat32 method. If I do this it looks like I'll need to stop using Wan's IOS 249, so are there any downsides to switching to IOS 222 (etc) for all of my games and not using 249 anymore?
The only downside is that games take a little longer to install from disc.
 
Dr. Clipper said:
That value has been the default for a very long time. I don't know why you haven't noticed. This is from the update note from 44b:

Code:
* Option: sort_ignore=A,An,The
ÂÂ (sort_ignore=0 for old sort method)

lol me to, i only just realized when i scrolled to T to play a game earlier and it wasn't their but in all honestly its very rare i play games unless its half decent which was probably when 44 was released lol
 
jspenc3 said:
I'm thinking of switching from a WBFS partition to the Fat32 method. If I do this it looks like I'll need to stop using Wan's IOS 249, so are there any downsides to switching to IOS 222 (etc) for all of my games and not using 249 anymore?


Not at all dude, except maybe not encountering as many bugs! I love 249 always have always will, but the jump to hermes is not bad at all. the casual user will notice no differences, install both so you can have the advantages of 249 but use hermes to load. i have not had a single problem only benefits. sitck with 222 (38) /223 (37) v4 and 224 (60) v5 and you be good to go along with cIOS38rev17, don't go to 18 just yet. NTFS support is cool but I'm thinking about going to FAT, NTFS is so buggy it sucks sometimes. but so convenient.
 
I had a question about switching to fat32 as well...... I know that with a wbfs partition a wbfs manager automatically trims the isos. What would I use to trim isos if I switched to fat32? Thanks.

EDIT: Also, can you install games from the wii to the hdd on a fat32 partition? Will it auto-trim?
 
triassic911 said:
I had a question about switching to fat32 as well...... I know that with a wbfs partition a wbfs manager automatically trims the isos. What would I use to trim isos if I switched to fat32? Thanks.

EDIT: Also, can you install games from the wii to the hdd on a fat32 partition? Will it auto-trim?
Yes, games saved on FAT32 are trimmed, and split into multiple files if they are over 4GB with no performance delay, so all games work.

And yes, you can install games from disc onto FAT32. The only partition type that can't install from the disc to the drive is NTFS. And it will auto-trim unless you set install_partitions=1:1
 
Dr. Clipper said:
Cuber said:
So I'm trying to use my hard drive.. which is NTFS, now the main page says NTFS is ok but it just complains it couldn't find FAT1.
What am I doing wrong..? I have FAT working from my normal 2GB SD cards and I can load from that, but that's not really a big enough drive for some stuff.

Can't seem to use the 8GB SD card I normally use (Only wants to format in FAT32 which don't work).. can't seem to use my hard drive, might just go back to WBFS formatted drive like I had on my 8GB SD before. >_>; Least I had that working. xD
Cfg doesn't autodetect your drive format. The -fat version defaults to look for FAT, but allows you to choose another partition if that partition is not found. You can then save that partition as your default partition by saving global options (which saves to settings.cfg). Assuming you don't have a settings.cfg, you can also manually add the "partition=ntfs1" option to config.txt to make it look for the NTFS partition first.
Do I just add that line to the config.txt ... Guessing not as that totally didn't work. o_o; I couldn't see any lines already there to do with partition so I thought maybe I just add that with it not starting with a # and it would work.

God I am a noob. >< I bet its in the FAQ somewhere and I missed it..

Edit: I seem to have done it.
biggrin.gif
Now apart from the entire look of the thing changing.. I am happy. (I thought lines starting with # were meant to be comments.. and they all seemed to.. so why have they taken affect? >> )
 
Cuber said:
Dr. Clipper said:
Cuber said:
So I'm trying to use my hard drive.. which is NTFS, now the main page says NTFS is ok but it just complains it couldn't find FAT1.
What am I doing wrong..? I have FAT working from my normal 2GB SD cards and I can load from that, but that's not really a big enough drive for some stuff.

Can't seem to use the 8GB SD card I normally use (Only wants to format in FAT32 which don't work).. can't seem to use my hard drive, might just go back to WBFS formatted drive like I had on my 8GB SD before. >_>; Least I had that working. xD
Cfg doesn't autodetect your drive format. The -fat version defaults to look for FAT, but allows you to choose another partition if that partition is not found. You can then save that partition as your default partition by saving global options (which saves to settings.cfg). Assuming you don't have a settings.cfg, you can also manually add the "partition=ntfs1" option to config.txt to make it look for the NTFS partition first.
Do I just add that line to the config.txt ... Guessing not as that totally didn't work. o_o; I couldn't see any lines already there to do with partition so I thought maybe I just add that with it not starting with a # and it would work.

God I am a noob. >< I bet its in the FAQ somewhere and I missed it..
As I said, settings.cfg has priority, so you will need to change or delete it in there if it exists. If there is no partition line in your settings.cfg, then putting "partition=ntfs1" in config.txt should work just fine.
 
Yeah I figured it out. ^^ But thanks for your help. I'm happy I can now run them from my hard drive with out formatting it to WBFS and have enough space for all of them.
 
I'm getting this message when I try to run Super Smash Bros Brawl:
"wbfs panic: malloc fst"

Anyone can help me?

Informations:
CFG USB Loader v54
HD Seagate 250Gb in NTFS
Using IOS 222-mload
 
Previously when loading with a usb-gecko in, it would say gecko detected and put it into debug mode, now it doesn't say anything. While reading the configurator thread, it mentioned wiird support, is there a way to turn that on without using the configurator? It seems to not be loading for a specific game that there are no cheats for so I'm wondering if it turns off because it's not finding a cheat file.

I would like to be able to put everything except the boot.dol on the usb drive, configuration, cheats, everything, and have it all in the usb-loader directory, like usb:\usb-loader\cheats etc, is there a way to tell the configuration file on the sd card to just look to the usb drive for all the configuration options, that way i can use the configurator by just swapping my usb drive to my pc and back? That way it's easier to use the configurator and there's only one or two files on the sd card.

v54fat
 
Okay last thing.. probably.

Fat32, I know it has problems but I want to try it anyway. >.>; I've read at least one person was using it..

I tried putting in Fat32, and Fat321 (Because the other two both had a 1 after them, not sure what that means..)
What do I type for Fat32 in the config?

Unless you have a way to make my PC format an 8GB SDHC into FAT rather than Fat32. >_> Main reason for doing this is portability if I take my wii somewhere.. my hard drive thing is a bit annoying to take with me.
 
This software just blows my mind, awesome!

But when I download covers (global missing covers) i get "invalid png image" several times, and a lot of my back covers are missing?

/Martin
 
schooluser said:
Also, are there any ios changes needed to update to the latest fat version?
You should have either IOS222 v4 or v5, but if you are already using FAT, then you do have v4 and can stick at that

QUOTE said:
BTW:
I noticed when using the configurator that sometimes the options in the file created by the configurator were ignored in favor of the precompiled cfg file already on sd card. As I wasn't sure where every file had to be in order to leave stuff on the usb drive, there were multiple copies of everything, so I just started deleting files off the sd card until it wouldn't boot anymore, then put that one back and deleted more, until i got tired of trying to narrow it down. Is there an option in the configurator to make a config file that tells it to load everything possible from usb instead of sd card, so it skips the sd:\apps\usb-loader dir entirely? I want to be able to put everything in the usb:\usb-loader dir and only have a couple files on the sd card so I can edit options saved on the usb drive and have that be the configuration file that takes precedence. Also, is there a way to make it so that downloaded cheats and titles.txt are saved to the usb drive instead of the sd card? And make it use usb:\usb-loader\cheats dir instead of usb:\cheats ? I may be rambling on about stuff that's covered in the configurator help files or something, but i haven't updated since v50 and once i got my configuration the way it seemed to work best, I left it alone.
If there is no config file in sd:/usb-loader/ nor the apps directory where boot.dol is, but there is a config.txt file in usb:/usb-loader, then it will use that directory as the base directory and all other needed files will be stored in usb:/usb-loader and its subdirectories. I'm pretty sure that's what you want.

Cuber said:
Okay last thing.. probably.

Fat32, I know it has problems but I want to try it anyway. >.>; I've read at least one person was using it..

I tried putting in Fat32, and Fat321 (Because the other two both had a 1 after them, not sure what that means..)
What do I type for Fat32 in the config?

Unless you have a way to make my PC format an 8GB SDHC into FAT rather than Fat32. >_> Main reason for doing this is portability if I take my wii somewhere.. my hard drive thing is a bit annoying to take with me.
FAT32 doesn't have problems and is slightly better than WBFS. You need to set "partition=fat1" (case is important). FAT is just another way of saying FAT32.

QUOTE(e2zippo @ Mar 4 2010, 06:03 PM)
This software just blows my mind, awesome!

But when I download covers (global missing covers) i get "invalid png image" several times, and a lot of my back covers are missing?

/Martin
The "invalid png image"s are typically 404 error pages that are downloaded because the cover doesn't exist. The loader will then try other URLs to see if it can find one that works. If you aren't getting back covers for your games, it means nobody has updated a full cover to WiiTDB. You can add other sites to the download URL list, but I can't really recommend any other cover sites right now. You might want to check WiiTDB.com to see if there are any covers you would like from the other regions of your games. If so, it's not too hard to change the links to download those (check README-CFG.txt to see how), or just download them yourself and rename them.
 
Cuber said:
Okay last thing.. probably.

Fat32, I know it has problems but I want to try it anyway. >.>; I've read at least one person was using it..

I tried putting in Fat32, and Fat321 (Because the other two both had a 1 after them, not sure what that means..)
What do I type for Fat32 in the config?

Unless you have a way to make my PC format an 8GB SDHC into FAT rather than Fat32. >_> Main reason for doing this is portability if I take my wii somewhere.. my hard drive thing is a bit annoying to take with me.


I have a 2 terrabyte drive formatted in fat32, used fat32format
It actually dumps games faster than wbfs and I can use it with any machine without limitations, so storing the configurator and other tools on my drive is an option. There are numerous links to fat32format, one of which is in the "device compatibility" thread on gbatemp.

You're talking about your sdhc though, so it should be easy enough to format it in fat32 with a windows xp machine.
Never heard of fat321

QUOTE(Dr. Clipper @ Mar 4 2010, 09:27 AM) If there is no config file in sd:/usb-loader/ nor the apps directory where boot.dol is, but there is a config.txt file in usb:/usb-loader, then it will use that directory as the base directory and all other needed files will be stored in usb:/usb-loader and its subdirectories. I'm pretty sure that's what you want.
So can I just do away with the sd:\usb-loader directory alltogether and leave the boot.dol in the apps directory and put everything else on the usb with v54-fat?
 
QUOTE said:
The "invalid png image"s are typically 404 error pages that are downloaded because the cover doesn't exist. The loader will then try other URLs to see if it can find one that works. If you aren't getting back covers for your games, it means nobody has updated a full cover to WiiTDB. You can add other sites to the download URL list, but I can't really recommend any other cover sites right now. You might want to check WiiTDB.com to see if there are any covers you would like from the other regions of your games. If so, it's not too hard to change the links to download those (check README-CFG.txt to see how), or just download them yourself and rename them.

Ah, thanks for clearing that up, i'll have a look!
 
schooluser said:
Never heard of fat321
Neither have I.
tongue.gif


But it wasn't detecting my HDHC as fat1 earlier.. even though I had it formatted. I thought Fat32 must be different or something and as you had NTFS1 and FAT1, I thought maybe I should put a 1 on the end..
Course now for some reason it's not finding games on my 8GB SDHC... :/

Edit: Oh duhhh.. I forgot the wbfs folder on it. God. >
 
QUOTE said:
So can I just do away with the sd:\usb-loader directory alltogether and leave the boot.dol in the apps directory and put everything else on the usb with v54-fat?

just put the sd:\usb-loader to USB:\usb-loader
or just run everything from usb apps folder and all
 
Cuber said:
I'm installing it to the FAT SD card fine, but it's taking a looong time... but I don't think it would be any faster on the NTFS. (maybe..) I hate to think how long any of the games that are over 1GB would take.
SD cards are known to be slowish.
Install on NTFS does not work (yet)
 

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