ROM Hack Commercial Animation/Drawing Program for the DS

sipoon

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Is this old news ? I haven't seen it before,

being developed by Bob Sabbiston (He wrote the rotoscope software for 'A Waking Life',, 'A Scanner Darkly'

"As of now, there are no finite plans for release. The project is on Nintendo's radar, but failing a commercial release, Sabiston mentioned the possibility of making it available to homebrew hackers on the Web"

Yeh have a look:
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Dirtie

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Haha, A Scanner Darkly is just sitting here waiting for me to watch it.

Who needs Bob Ross now
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2cb2ct7

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I really hope this gets released... That would be so damn cool!

(Also, check out a Scanner Darkly, the film is watchable and the rotoscoping looks pretty cool! If your a reader though the book is probably my favourite of Philip K Dick's works!)
 
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I don't know. But it had a $6 million budget, so they had enough for everyone I guess. I'm pretty sure everyone had to put it that amount of work. I'm not quite sure about the process. Wikipedia doesn't go into too much detail. However, it is a very interesting read and I'm sure it's a good balance between coloring every line and waiting for it to process. Someone ought to make the process automatic =P.

God I wish this software was publicly available

edit:
Pockemon?
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    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
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    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
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    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
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    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
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