Code Problem

Discussion in 'Wii - Hacking' started by Jaleel121, Jul 24, 2012.

Jul 24, 2012

Code Problem by Jaleel121 at 9:21 PM (317 Views / 0 Likes) 1 replies

  1. Jaleel121
    OP

    Newcomer Jaleel121 Newbie

    Joined:
    Jul 24, 2012
    Messages:
    4
    Country:
    United States
    Ok, so I want to use some action replay codes for Paper Mario TTYD. My wii somehow refuses to read the disk so i cannot use the AR 1.14 Homebrew app. So i backed up a copy of my game and converted the codes i wanted to use through GCNcrypt and AR to Wiird, respectively. I booted the backup through Neogamma (the latest) and MOST of the codes worked correctly. These codes both have the same problem: they give about 8 unworking Invalid Item badges and the rest are Charge P's (occasionally freezes while scrolling down the list).

    This:

    ZU0H-FB5E-5DVHE
    V4JC-JB0K-ZKQW9
    U4MJ-85B2-DFGAT

    converted:
    08B07D5A 000000F0
    10590001 00000001

    and this:


    XMWH-912A-0PGHG
    V4JC-JB0K-ZKQW9
    3BD8-VCYT-MP0D6

    converted:
    08B07D5A 000000F0
    10630001 00000001

    I've converted codes through these programs before without error. Unless the AR codes are faulty, i'm all out of ideas. Is it an error in decryption or i did something wrong?

    The game is on a multiboot iso image shrunken. 4.3U.
    Like I said, the other codes work correctly except these.
     
  2. jacobas92

    Newcomer jacobas92 Member

    Joined:
    Jul 12, 2012
    Messages:
    42
    Location:
    Virginia
    Country:
    United States
    I had the exact same problem with the badges, and I know I converted correctly. I think it just may be a problem with the conversion process. Every which way I tried the code, I would always end up with a bunch of invalid items and charges.

    Oh, and I'm playing on an exact 1:1 copy through DM.
     

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