Homebrew Official Citra - New 3DS Emulator

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When i try to run Pokemon Omegaruby with latest nightly or BE i get these errors:
citra.png


It also seems like its missing some textures like attack effects. My specs are:
Intel Core i5 6500
Amd Radeon HD 6850
Windows 10
8 GB RAM
 
When i try to run Pokemon Omegaruby with latest nightly or BE i get these errors:
View attachment 80201

It also seems like its missing some textures like attack effects. My specs are:
Intel Core i5 6500
Amd Radeon HD 6850
Windows 10
8 GB RAM
The missing particles effects are the cause of missing Geometry Shader which generates particle effects. However, that feature wasn't included on the emulator because it create more issues with other features. But the purple texts, I have no clue.
 
if you want to play pokemon omega ruby or alpha sapphire with effects on battle and title screen just use BE 0.1.86 it has geometric shaders. works great here i only use it for that game
 
I'm curious why in Zelda, A link between Worlds, Link doesn't run in a straight line, in any direction. It's always a couple of degrees to the left or right?

Otherwise Citra runs great! :)

Edit: It's always to the left.
 
Last edited by kiranotter,
if you want to play pokemon omega ruby or alpha sapphire with effects on battle and title screen just use BE 0.1.86 it has geometric shaders. works great here i only use it for that game

if only jayfoxrox would re-work his original geometric shaders into the new citra, don't matter if have some conflict's for BE that can be fixed up, that would be grate.
 
Last edited by drwhojan,
if only jayfoxrox would re-work his original geometric shaders into the new citra, don't matter if have some conflict's for BE that can be fixed up, that would be grate.

I do have it rebased locally (not to latest master though), but I don't push it because idiots like you blindly put it into unofficial builds.
 
I do have it rebased locally (not to latest master though), but I don't push it because idiots like you blindly put it into unofficial builds.

Very nice , I place your re-base into main citra some time ago most games was half the speed as was using interpreter , I know you need some more TODO fix up's that was on your list.
https://github.com/JayFoxRox/citra/pull/49

and yes
"DO NOT PUT THIS INTO UNOFFICIAL BUILDS"

although would be good to test as local as your last post.
"and no don't like to talk shit about you, your one off the best supports that they is"
 
Last edited by drwhojan,
Can someone help me with this? When i start Story of seasons i got this:
 

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Has anyone tried any of the Monster Hunter games or Corpse Party recently? I own them but always found the font size a bit too small and hard to read in them. Would be cool if even one of them worked in Citra. I looked at the google docs page but it is a bit outdated as it says Paper Jam Bros does nothing but back on page 294 it worked. P.S. the reason it is hard for me to read the small font is because I am legally blind, so no hating.
 
Just tried Corpse Party on the latest nightly build and it works really well. It did freeze up during the chapter 1 intro but restarting the emulator fixed that, after which I said no to chapter 1\s intro and now it works fine.
 

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