cIOS rev 20

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as far as nand emu goes he did show a feature where he was able to load a save from a sd card in game, if this could done on usb i dont know. he never had a chance to show off much usb stuff due to his pen drive dying
 
Wonder when we'll have the ultimate ios.

without bugs, with all the features etcetc.

but i guess that would take out some fun in coding for them though.
laugh.gif
 
davidnlta said:
Ability to install to different slots (making it harder on Nintendo
wink.gif
So Nintendo will change it's way of removing cIOS.
Instead of targeting specific slot or channel ID, they will create a cIOS detection routine for any slot. Harder on homebrew community, yeah...
 
Cyan said:
davidnlta said:
Ability to install to different slots (making it harder on Nintendo
wink.gif
So Nintendo will change it's way of removing cIOS.
Instead of targeting specific slot or channel ID, they will create a cIOS detection routine for any slot. Harder on homebrew community, yeah...
I agree
It'll only make it harder for homebrewers to use the cIOSs, since they won't know what slot it can be found in. (So they need to ask the user what IOS to use).
Nintendo can probably check each slot to see if it's a cIOS or not (same could probably be done with channels).
 
tj_cool said:
Cyan said:
davidnlta said:
Ability to install to different slots (making it harder on Nintendo
wink.gif
So Nintendo will change it's way of removing cIOS.
Instead of targeting specific slot or channel ID, they will create a cIOS detection routine for any slot. Harder on homebrew community, yeah...
I agree
It'll only make it harder for homebrewers to use the cIOSs, since they won't know what slot it can be found in. (So they need to ask the user what IOS to use).
Nintendo can probably check each slot to see if it's a cIOS or not (same could probably be done with channels).
Why didn't they do that way earlier?
 
Maybe it's faster to check specific IOS slot and channel ID instead of scanning all the memory content each time you boot the wii.
Or they choose simplicity.

Or, let's say they can't do it (though, I don't know why they couldn't, when homebrew can do it easily).
Only time will tell.
 
Because they're lazy, and until now it worked. If stuff is always installed to one place, theres no point making a complicated removal method, when a simple method does the job fine.
 
nintendo better stop if they update too much (as you remember SM updates requires memory to be flashed)the wii's will run out of their already limited 512 MB flash memory the 4.0 update put a temporary fix for it (allowing wii channels to be loaded via sd card) but they may need to start a program in place (nintendo) to upgrade the flash mem to maybe 1 or 2 GB
 
ehm, since when is it possible to increase hardware capacity wwith software?
I thought that the memory is in fact an eprom.

to double that you need to replace the eprom for a bigger one on the mainboard.

Or is the memory something else?
 
chrisrlink said:
nintendo better stop if they update too much (as you remember SM updates requires memory to be flashed)the wii's will run out of their already limited 512 MB flash memory the 4.0 update put a temporary fix for it (allowing wii channels to be loaded via sd card) but they may need to start a program in place (nintendo) to upgrade the flash mem to maybe 1 or 2 GB

What are you on about? Updates don't use extra storage space. So it really doesn't matter in the slightest how many updates they have

QUOTE(hetfield @ Jul 28 2010, 02:52 PM) ehm, since when is it possible to increase hardware capacity wwith software?
I thought that the memory is in fact an eprom.

to double that you need to replace the eprom for a bigger one on the mainboard.

Or is the memory something else?

He meant "program" as in "scheme" or something like that, not software program.
 
SifJar said:
chrisrlink said:
nintendo better stop if they update too much (as you remember SM updates requires memory to be flashed)the wii's will run out of their already limited 512 MB flash memory the 4.0 update put a temporary fix for it (allowing wii channels to be loaded via sd card) but they may need to start a program in place (nintendo) to upgrade the flash mem to maybe 1 or 2 GB

What are you on about? Updates don't use extra storage space. So it really doesn't matter in the slightest how many updates they have

QUOTE(hetfield @ Jul 28 2010, 02:52 PM) ehm, since when is it possible to increase hardware capacity wwith software?
I thought that the memory is in fact an eprom.

to double that you need to replace the eprom for a bigger one on the mainboard.

Or is the memory something else?

He meant "program" as in "scheme" or something like that, not software program.
What he ment is that NAND memory only allows an X amount of writes before it simply dies..
 

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