I agree with this aswell not working.I noticed that sprint doesn't work, so I tried adding joyb_speed 8 to the .cfg, but it still doesn't work. .
I agree with this aswell not working.I noticed that sprint doesn't work, so I tried adding joyb_speed 8 to the .cfg, but it still doesn't work. .
u need doom.wad for it to work and yes it works on 5.1.0Doesn't work on 5.1.0. It just goes back to the hbmenu
ok I tried using mm8bdmu need doom.wad for it to work and yes it works on 5.1.0
or any of the .wad files listed in that old doom port list or kgedoom or watever its calledok I tried using mm8bdm
Works for me on SX OS 1.2Release is here. Tested on 5.0.2 only
Edit: 1.01 is out (added Music )
https://github.com/lantus/chocolate-doom-nx/releases/tag/1.01
its fully functional . The other ports are coming (Heretic, Hexen, Strife)
Source code - https://github.com/lantus/chocolate-doom-nx
If you want to compile your own version you need devkitpro with SDL2 and SDL Mixer install. download the source and make with 'make -f makefile.doom'
Enjoy
Got Ultimate Doom, Doom II, and both final doom games to work with ZL as the run button and the music is a nice addition. I'd imagine that if I threw in the Heretic, Hexen, and Strife PWads that they should run too..?
Music should be working with the new update.I'm really confused now, how do you get the music working?
What is your sd card format and class type?I was wondering if the input lag can still be fixed as this is the only thing that is bothering me right now from what is otherwise an excellent port.
What is your sd card format and class type?
I dont have input lag so it might be your sd card? Maybe? Or im not noticing the input lag?
What is your sd card format and class type?
I dont have input lag so it might be your sd card? Maybe? Or im not noticing the input lag?
Music should be working with the new update.
Yeah I've updated to 1.01 but it still shows as 1.0 and there's no music.
I installed the nro file from the lantus repo on git .
Grab the file from the official github and overwrite the .nro with that one. Music is working just fine on v1.01