ROM Hack CHEATING - Games with Dynamic Address

  • Thread starter Thread starter merlin555
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edit them to max maybe, but infinite might be no

@merlin555 , you could remove Dragon Marked For Death from the list since we already have cheats for that game
Always trying to report as an alternative was my idea ,,
kinda ,, battle for atlas dynami code -- but save editor or modified save with inf ,,,..bla bla bla . etc
i think it would be a good idea
 
Always trying to report as an alternative was my idea ,,
kinda ,, battle for atlas dynami code -- but save editor or modified save with inf ,,,..bla bla bla . etc
i think it would be a good idea
it migjt be easier if you just search it with the cheat searcher then edit it than a save editor since many game saves have crc checks
 
Last edited by dsrules,
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If i remember correctly Donkey Kong Tropical Freeze had some weird memory addresses on the wii u. Due to that there wasnt a real way of making infinite health on it. Wondering if the same thing is going on here with the switch.
 
The problem is that the game always changes the address unfortunately.
So far, no one has found anything out of these games to cheat. Out of the making a savegame.
 
If i remember correctly Donkey Kong Tropical Freeze had some weird memory addresses on the wii u. Due to that there wasnt a real way of making infinite health on it. Wondering if the same thing is going on here with the switch.
not really, address is just being dynamic
but, I think someone already posted asm cheats in the cheats thread
 
The problem is that the game always changes the address unfortunately.
So far, no one has found anything out of these games to cheat. Out of the making a savegame.
I get you. Resident evil HD was doing the same thing for me when i was trying to do a infinite health for Chris. It seemed like all of my pointers were being negative instead of positive. Let me get Tropical Freeze installed and running. Then ill check it out to see if i can find something of use.
 
not sure what else you want to make when we already have these
Donkey Kong Country Tropicle Freeze 1.2

[Moonjump x8]
04000000 001FAB48 1E241001

[No Damage by Spikes]
04000000 001FBB4C D65F03C0

[MoonJump]
04000000 001FAB48 1E27D001

[Invul. Press R-Stick to Die]
04000000 001FB5D0 D65F03C0
80000020
04000000 001FB5D0 F9412008
20000000
 
not sure what else you want to make when we already have these
Donkey Kong Country Tropicle Freeze 1.2

[Moonjump x8]
04000000 001FAB48 1E241001

[No Damage by Spikes]
04000000 001FBB4C D65F03C0

[MoonJump]
04000000 001FAB48 1E27D001

[Invul. Press R-Stick to Die]
04000000 001FB5D0 D65F03C0
80000020
04000000 001FB5D0 F9412008
20000000

Thats actually pretty cool. Ive actually been trying a few other games first so this just means i dont need to check tropical freeze then. Lol
 
not sure what else you want to make when we already have these
Donkey Kong Country Tropicle Freeze 1.2

[Moonjump x8]
04000000 001FAB48 1E241001

[No Damage by Spikes]
04000000 001FBB4C D65F03C0

[MoonJump]
04000000 001FAB48 1E27D001

[Invul. Press R-Stick to Die]
04000000 001FB5D0 D65F03C0
80000020
04000000 001FB5D0 F9412008
20000000

Can the Moon Jump Height Level be reduced? Tried each of these. While the regular Moonjump is better, when you jump on a Enemy, you get sent into the air VERY high. Looking at Optantic's YouTube Video, it seems that Moonjump/Multijump Code is a typical Press Jump (or whatever Button) to keep jumping higher. As for the other 2 Codes, they work PERFECTLY!!!!!!!!!!
 
HOB - The Definitive Edition

Can't find pointers that goes.
Try it yourself.

Energy:

3 BAR = VALUE "4B"
2 BAR = VALUE "32"
1 BAR = VALUE "19"

.
 

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