Thanks. I was thinking a loop would mean how many times the code gets modified and not how far it goes from the offset. Ok I got it somewhat. After some time, I wanted to another code but it doesn't modify anything. Just crashes the game. The offset is different from previous one I used. What am I doing wrong?300E0000 0000000A - 10 times
300E0000 000F423F - 999999 times
300E0000 XXXXXXXX - edit XXXXXXXX to the amount of items or how many time the loop should run
300E0000 000000FF
02100000 2A6CB07F 000003E7
78000000 0000000E
310E0000
20000000
As I wrote here, 78000000 0000000E is the place where you can change the difference between the offsets. Change 0000000E to whatever you need.Thanks. I was thinking a loop would mean how many times the code gets modified and not how far it goes from the offset. Ok I got it somewhat. After some time, I wanted to another code but it doesn't modify anything. Just crashes the game. The offset is different from previous one I used. What am I doing wrong?
Code:300E0000 000000FF 02100000 2A6CB07F 000003E7 78000000 0000000E 310E0000 20000000
--------------------- MERGED ---------------------------
btw, anyone wanna test a infinite ammo cheat for re4?
[Infinite Ammo TEST]
300E0000 000000FF
02100000 2A6C9B96 00001F38
78000000 0000000E
310E0000
20000000
The thing is, offset differences I need for this code still needs to be E. I looked at the ram and it just didn't change anythingAs I wrote here, 78000000 0000000E is the place where you can change the difference between the offsets. Change 0000000E to whatever you need.
The thing is, offset differences I need for this code still needs to be E. I looked at the ram and it just didn't change anything
Check the previous pages. You will see lots of them.Are there any cheat codes for Resident Evil Zero, Remake and 4?
Talking about this code?I dont seem to have a problem with your cheat. I see what you are trying to do, and it works so far. Surprisingly it doesn't cause any crashes or issues yet with items that do not have ammo, or empty spaces in your inventory so that's a good sign. Even if you pick up a new weapon it has 999 ammo. The only thing it doesn't work on is actual boxes of ammo (which you shouldn't need anyway) because the value for ammo in ammo boxes is not the same for the ammo in weapons themselves.
I'm out. Maybe @Stoned can help ya better than I. Or any other user / codemaker here.
Talking about this code?
300E0000 000000FF
02100000 2A6CB07F 000003E7
78000000 0000000E
310E0000
20000000
This code was meant to modify all items stackable value but just crashes on me. Nothing is being modified
item's values and weapon's ammo can both be modified at the same time and not cause an issue.No, Im talking about infinite ammo. This code.
300E0000 000000FF
02100000 2A6C9B96 00001F38
78000000 0000000E
310E0000
20000000
If we go back to the original array of bytes:
23 00 01 00 00 00 00 00 38 00 50 05 00 00
00 23 Handgun ID
00 01 you have 1 handgun (this would be the value for stackables as well so a box of ammo would have 1 bullet)
00 38 upgrade ID
00 50 you have 8 bullets in the handgun [8 x 10 = 80 (50 Hex)]
05 00 00 is the location and orientation the item is in your inventory.
if you are trying to do the same thing with the other item value you are probably going to run into some problems because not all items can stack, and your code is trying to stack all items including non stackable items like herbs, and weapons. I think your loop code is only going to work for ammo in weapons specifically. I wouldn't try a loop code for the red values.
02100000 2A6C9B82 000003E7
02100000 2A6C9B90 000003E7
02100000 2A6C9B9E 000003E7
02100000 2A6C9BAC 000003E7
02100000 2A6C9BBA 000003E7
02100000 2A6C9BC8 000003E7
02100000 2A6C9BD6 000003E7
02100000 2A6C9BE4 000003E7
02100000 2A6C9BF2 000003E7
02100000 2A6C9C00 000003E7
02100000 2A6C9C0E 000003E7
02100000 2A6C9C1C 000003E7
02100000 2A6C9C2A 000003E7
02100000 2A6C9C38 000003E7
02100000 2A6C9C46 000003E7
02100000 2A6C9C54 000003E7
02100000 2A6C9C62 000003E7
02100000 2A6C9C70 000003E7
02100000 2A6C9C7E 000003E7
02100000 2A6C9C8C 000003E7
02100000 2A6C9C9A 000003E7
02100000 2A6C9CA8 000003E7
02100000 2A6C9CB6 000003E7
02100000 2A6C9CC4 000003E7
02100000 2A6C9CD2 000003E7
02100000 2A6C9CE0 000003E7
02100000 2A6C9CEE 000003E7
02100000 2A6C9CFC 000003E7
02100000 2A6C9D0A 000003E7
02100000 2A6C9D18 000003E7
02100000 2A6C9D26 000003E7
02100000 2A6C9D34 000003E7
02100000 2A6C9D42 000003E7
02100000 2A6C9D50 000003E7
02100000 2A6C9D5E 000003E7
02100000 2A6C9D6C 000003E7
02100000 2A6C9D7A 000003E7
02100000 2A6C9D88 000003E7
02100000 2A6C9D96 000003E7
02100000 2A6C9DA4 000003E7
02100000 2A6C9DB2 000003E7
02100000 2A6C9DC0 000003E7
02100000 2A6C9DCE 000003E7
02100000 2A6C9DDC 000003E7
02100000 2A6C9DEA 000003E7
02100000 2A6C9DF8 000003E7
02100000 2A6C9E06 000003E7
[Infinite Ammo]
300E0000 000000FF
02100000 2A6C9B96 00001F38
78000000 0000000E
310E0000
20000000
[Infinite Items]
300E0000 000000FF
02100000 2A6C9B82 000003E7
78000000 0000000E
310E0000
20000000
looks like there are only 77 blocks on the suitcase, but the cheats pokes 255 slots, won't that be out of range?resident evil 4
Code:[Infinite Ammo] 300E0000 000000FF 02100000 2A6C9B96 00001F38 78000000 0000000E 310E0000 20000000 [Infinite Items] 300E0000 000000FF 02100000 2A6C9B82 000003E7 78000000 0000000E 310E0000 20000000
No. Its actually a lot more. Items such as keys, treasures, notes, and etc all effects how much it will need to poke. I think the maximum of items that can be carried is 5340 or more.looks like there are only 77 blocks on the suitcase, but the cheats pokes 255 slots, won't that be out of range?