Emulation [CHEAT] CE Table for Wind Waker HD

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Rupee multiplier is not working for me, i picked up a rupee, activated the multiplier, picked up another rupee, and it's still default dispite setting it to x8 or x25.
 
Rupee multiplier is not working for me, i picked up a rupee, activated the multiplier, picked up another rupee, and it's still default dispite setting it to x8 or x25.
Thanks for the report. You can check my post and it should be fixed with the release of version 4.3.1.
 
Hey Noted

is there away you could a have all triforce pieces cheat for this game please

thanks
 
Hey Noted

is there away you could a have all triforce pieces cheat for this game please

thanks
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Hey Noted

just curious about this on your wind waker cheat table, is there anyway for anyone to change the moonjump button to a different button press at all?

thanks
 
Last edited by tivo76,
this cheat table has bugs on it, when i get to first island, the boat won't let me back on at all

i get softlocked on that first island forever
 
this cheat table has bugs on it, when i get to first island, the boat won't let me back on at all

i get softlocked on that first island forever

I told you privately that giving yourself items you are not supposed to have at that point in the game will have unforseen consequences. If you don't like it then I would politely suggest that you don't use the table and play the game normally.
 
Last edited by n0ted,
Hey Noted

I have no idea on how to use your teleport cheats for wind waker HD at all

Is there anyway you could make video teaching me how to use your teleport cheats please

thanks
 
Last edited by tivo76,
@n0ted I'm sorry to bump this but I have a problem and a few questions. I have Cheat Engine 7.5 and Cemu 2.6 and use the version 4.3.1 of the trainer. Is this the lastest trainer version?

When I try to activate the Heart Never Decrease script, I get an error message: "INFO: AOB not found. Has the game function be initiated?" After showing this message, Cheat Engine crashes. The other scripts work fine.

Is it possible to change the button you have to press for the options? I'd like the moonjump to be on the LB button rather than the left thumbstick.

And finally, is it possible to change the code so it also works when you use the Deku Leaf midair? In the original game's CodeJunkies Cheat Codes, the Moon Jump and Supersprint could be used while flying. Is there actually a Supersprint code in the table?

Thanks!
 
Last edited by Korados,
@n0ted I'm sorry to bump this but I have a problem and a few questions. I have Cheat Engine 7.5 and Cemu 2.6 and use the version 4.3.1 of the trainer. Is this the lastest trainer version?

When I try to activate the Heart Never Decrease script, I get an error message: "INFO: AOB not found. Has the game function be initiated?" After showing this message, Cheat Engine crashes. The other scripts work fine.

Is it possible to change the button you have to press for the options? I'd like the moonjump to be on the LB button rather than the left thumbstick.

And finally, is it possible to change the code so it also works when you use the Deku Leaf midair? In the original game's CodeJunkies Cheat Codes, the Moon Jump and Supersprint could be used while flying. Is there actually a Supersprint code in the table?

Thanks!
Not sure if I have it in me to maintain this table much longer, but I will try to investigate that issue. For the features you mentioned, I've actually meant to add the feature to be able to choose your button hotkeys for key combos, as well as support the gamepad (only pro controller is supported right now). Unfortunately, I never got around to it.

As for the moon jump with the deku leaf, I recall it working before... I will check though. And super sprint is not in the traditional manner. There are some speed modifiers in the table you can look at.


EDIT: not sure what is going on with your Hearts Never Decrease script, but no matter how hard I tried on the same CE, and Cemu versions, I could not get CE to crash... Maybe something to do with CE install?

I also hacked up some code tonight and made a little hotkey creator. The goal is to let you be able to create your own hotkeys for any button combo script.
 
Last edited by n0ted,
As for the moon jump with the deku leaf, I recall it working before... I will check though. And super sprint is not in the traditional manner. There are some speed modifiers in the table you can look at.


EDIT: not sure what is going on with your Hearts Never Decrease script, but no matter how hard I tried on the same CE, and Cemu versions, I could not get CE to crash... Maybe something to do with CE install?
First of all, thank you for taking time for me although this table is already finished. I appreciate it!

I can only use the moon jump with the deku leaf when Link is on the ground, and I continue holding the left stick after pulling out the deku leaf. When I release the left stick, and then click it again midair, I don't get up further, until I close the deku leaf beforehand. In the original codes, you could use the moonjump button to rise up at any time. On the ground, in the water and in the air.

I know that there are Speed modifiers, but what I meant was another button activated code by CodeJunkies that propelled Link forward. It was called Supersprint Link. It was quite neat to use with the deku leaf.

I un-installed Cheat Engine with Revo Uninstaller and made sure that there's nothing left of it, then I re-installed it (Version 7.6), but this didn't help. When I activate the script, the table seems to search for a moment, then I get the error message, and when I try to close it or click on OK, CE freezes, and then then Windows says it doesn't respond anymore and needs to be closed.

I noticed some other weird thing with the remote bomb script: I can only use it after I let one bomb explode. When I try to activate it beforehand, the same happens as with the Hearts Don't Decrease script. Is there something I need to do before activating the script?

And lastly, I noticed that the Sea Map Unlocker only unlocks the Map but not the Hints by the Fishmen. It's mostly pointless, but could you maybe add this? I just noticed that this is missing, and I was thinking for completion's sake... But it's definitely not important.
 
I noticed some other weird thing with the remote bomb script: I can only use it after I let one bomb explode. When I try to activate it beforehand, the same happens as with the Hearts Don't Decrease script. Is there something I need to do before activating the script?

This is a symptom of emulation. Because my scripts don't modify the existing PowerPC code, but the translated code x86 code, the scripts will only work if the Emulation as encountered a function in game before. Once the emulator encounters a function, it will translate it to x86 on the fly. Only after that will the script work. Some game function run every frame in the main game loop and thus will always have an x86 translation. This is why some scripts work, while other don't, or at least until you pull out a bomb at least once if we are talking about bomb related scripts.

I un-installed Cheat Engine with Revo Uninstaller and made sure that there's nothing left of it, then I re-installed it (Version 7.6), but this didn't help. When I activate the script, the table seems to search for a moment, then I get the error message, and when I try to close it or click on OK, CE freezes, and then then Windows says it doesn't respond anymore and needs to be closed.

Not sure why the health script is doing this for you... Especially cause the rest of the script trigger for you (assuming the function have been linked to an x86 translated one)? Could be cheat engine 7.6 but I am not sure. I personally use 7.5.

I can only use the moon jump with the deku leaf when Link is on the ground, and I continue holding the left stick after pulling out the deku leaf. When I release the left stick, and then click it again midair, I don't get up further, until I close the deku leaf beforehand. In the original codes, you could use the moonjump button to rise up at any time. On the ground, in the water and in the air.

Hmmm, I noticed this behavior too when I tested it out a couple days ago after I saw your original message. I believe that when you are in the water or using a deku leaf while, I think it may be using a branch to different gravity handler which would bypass the assembly I altered (essentially it has a different gravity function and does not trigger the one I altered). Not sure how much effort this would be to fix. At best cause, it would be the same code, just a different hook. At worst, I would have to hook and modify multiple functions.

I know that there are Speed modifiers, but what I meant was another button activated code by CodeJunkies that propelled Link forward. It was called Supersprint Link. It was quite neat to use with the deku leaf.

I see what you mean now. I have a couple ideas on how this could be accomplished, but like all things programming, I don't know how long it would take as there could be unexpected variables.

And lastly, I noticed that the Sea Map Unlocker only unlocks the Map but not the Hints by the Fishmen. It's mostly pointless, but could you maybe add this? I just noticed that this is missing, and I was thinking for completion's sake... But it's definitely not important.

To be honest, I didn't even know you could view the information the fish gives again after unlocking map data. I always thought you had to go back and talk to him again haha.
 
Not sure why the health script is doing this for you... Especially cause the rest of the script trigger for you (assuming the function have been linked to an x86 translated one)? Could be cheat engine 7.6 but I am not sure. I personally use 7.5.
I did the same un-installing procedure I did before and then installed CE 7.5 but the issue is still happening. I checked if maybe Windows is to blame but besides showing that there was an app crash, there were no further issues according to the Safety and Maintenance, and the Event Display on the Control Panel.
 
Hey. Sorry if this thread is a bit old... But there a cheat code to change links tunic color? I know the GC version could do it with a gecko code. But I wanna give him a red tunic like in the randomizer (minus the red hair)
 

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