Cemu emulator updated to version 1.16.1, improves Vulkan performance

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It's the first Cemu update of the new year! It may not be as drastic of an update as the previous one, which finally gave us the Vulkan renderer we'd all been waiting for, but v1.16.1 brings with it some much-appreciated fixes under the hood. Various minor issues regarding Vulkan were ironed out, including removing unnecessary calls to certain variables, fixing some graphical bugs, and better index decoding for supported CPU's. If you like keeping your Cemu up to date with the latest and greatest version available, be sure to go check out the official Cemu site, to get the new update.

general: Online mode can only be enabled if all required files are dumped
general: The DLC migration assistent will now also detect if DLC is installed in multiple redundant locations
general: Fixed an issue where clicking the background of the shader loading screen would hide the status info (#224)
general: Fixed a typo in the UI (#230)
general: Updated language files

Vulkan: Various optimizations
- Avoid redundant calls to vkCmdBindDescriptorSets
- Accelerated u32 index decoding by using AVX2 if supported by CPU
- Avoid unnecessary checks if states were not modified by any PM4 commands since previous drawcall

Vulkan: Fixed a bug where the renderer would use the wrong graphics pipeline, leading to driver crashes or graphical corruptions
Vulkan: Cemu will only use vkvalidation/ as validation layer path (VK_LAYER_PATH) if vkvalidation/VkLayer_khronos_validation.dll exists
Vulkan: Minor additions to logging to help troubleshoot Vulkan issues

Note:
(#xx) refers to bug tracker issues resolved by this change. See http://bugs.cemu.info/projects/cemu/

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With Vulkan even an integrated GPU could be enough.

My 1050 TI with resolution changed to 2560x1440 and very high shadows is about upper 40ish for normal scenes and in the 30s for things like Kakariko.
 
Meh. Just bought a 2nd hand MSI 1060 Gaming X (6 GB version). Anyone want to buy an HD7950 on the cheap? lol
 
What is the minimum GPU to play Zelda in 30 fps?
IDN, but i have played twilight princess HD from start to finish, 1080p, constant 30fps and rare drop frames (i read in some sites that even on wii-u that drops are normal) on my core i5 3330, 8 gb dual channel and a 1gb radeon HD 7750. all with open gl driver, because at that time, we dont have vulkan on cemu.
 
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