Cave Story + Aspect Ratio?

Discussion in 'Computer Games and General Discussion' started by Sora de Eclaune, Dec 4, 2011.

  1. Sora de Eclaune
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    Sora de Eclaune Baby squirrel, you's a sexy motherfucker.

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    I recieved a download for Cave Story+ last night, but after starting it up, I found the aspect ratio to be incorrect (black bars on either side of the game) in both fullscreen and windowed mode, and having the smaller of the two aspect ratios is annoying as it'll only take up one corner of the screen. After asking a couple of friends, it appears they have the same trouble as I do, so it's not any kind of problem with my screen.

    Nothing I've done changes the fact that the game refuses to take up the full screen. Is there anything I can do?
     
  2. Rydian

    Rydian Resident Furvertâ„¢

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    I haven't found any way to change it.

    The said, the PSP version of the classic is widescreen, but there's a few graphical glitches in some situations because of it.
     
  3. Sora de Eclaune
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    Sora de Eclaune Baby squirrel, you's a sexy motherfucker.

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    I was under the impression the Wii version had widescreen capabilities, and since Cave Story + was the Wii version except for the PC, it would be the same.
     
  4. Ammako

    Ammako GBAtemp Guru

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    Like Rydian said, having a game not meant to run in widescreen run in widescreen can cause graphical oddities.
    An example:

    Warning: Spoilers inside!

    Notice the door?
     
  5. soulx

    soulx GBAtemp Legend

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    I just resize the window until the black bars aren't visible anymore.
     
  6. Sora de Eclaune
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    Sora de Eclaune Baby squirrel, you's a sexy motherfucker.

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    I thought of doing that, but the window changes back after I close.
     
  7. sweenish

    sweenish GBAtemp Advanced Fan

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    just face the fact that game isn't meant to be run widescreen.

    and why in the world would you stretch it? you people probably bought full screen dvds because you thought it was better. and i bet you still watch those on your HDTV's with the image stretched. just enjoy the game in its full-screen resolution glory. it isn't detracting from anything.
     
  8. Fishaman P

    Fishaman P Speedrunner

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    Cave Story was originally programmed for 4:3 displays, and Cave Story + wasn't changed that much.

    That being said, depending on how Pixel coded the game, somehow forcing widescreen would either work flawlessly or heavily glitched. No gray area.
     
  9. Rydian

    Rydian Resident Furvertâ„¢

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    As the PSP port showed, it's possible with minor glitches (that should be easily fixed if the scripts can be edited).

    No clue why the PC version lacks a widescreen option, most likely just standard laziness. I mean hell, look at the state the first US release for the Wii was in.
     
  10. Ammako

    Ammako GBAtemp Guru

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    Look at my post a few posts above from yours.
    It shows a perfect example of a gray area.