

If someone found the code in the game that controlled collisions, patched it to jump to a custom sub that activated rumble, it would be very possible. It maybe even be possible using a cheat. If there's a piece of ram (a byte or two) that is written to when collisions happen, a sub that is linked somewhere that is triggered fairly often, it could watch it for changes and trigger a rumble when it does.
It most likely won't be as easy as it sounds.


From what I get,
it's possible in theory but it asks pretty much to remake each game to make it rumble compatible, right?
Cause you have to find *what players control* collisions, not just any collision..Â![]()
Well too much gabble for rumble!


From what I get,
it's possible in theory but it asks pretty much to remake each game to make it rumble compatible, right?
Cause you have to find *what players control* collisions, not just any collision..Â![]()
Well too much gabble for rumble!
Generally, invincibility cheats patch bytes written to ram that are modified when taking damage.
When GogoAckman and I were implementing Rumble support in FBA-XXX, I set it up so that it simply
monitors for data to be written to specific addresses, then it triggers a rumble. I found the
addresses by using cheat files that were already available.![]()


