Gonna need more detail to really answer that, first of all.
With only what you've provided, the amount of memory should be fine. Finding drivers for the chipset and components for Win9x in general might get tricky, especially with regard to notebooks since, especially then, the responsibility of providing drivers was left up to the OEM's, who were just trying to push to selling whatever the latest Operating system there was at the time of manufacturing the thing. Not impossible, just going to not be as clean of an environment.
What did you need a Win95 system for? If for games, what are the must-runs? do you know what API the games used? I'd hope you do, since Win95 in particular needed more intimate knowledge for it. DirectX wasn't quite standardized and running competently until IMO DirectX 7. If you need something that runs Glide, might be better off on something more modern, like XP, and using dgVoodoo or nGlide's wrapper to enable it to run on a newer platform.
To put it into perspective, while there's a dude on YouTube called Omores running Win98 on a 14th gen intel board (something low end enough that it had a working PCI slot for instance), guy was clearly patient enough to do a lot of digging and finding a lot of things to patch along the way so the OS wouldn't have a stroke on such new hardware.
For my own use cases, I focused on the desktops since sourcing drivers was just easier.