For the three people still hyped for Borderlands 4, it turns out that Randy Pitchford and his merry band of chucklefucks has done some very cheeky shit this time.
Besides the bloated minimum requirements that gatekeep many budget builds even if you wanted to pirate the game (fucking don't, just let Randy's company rot already.)
Yes, 16 Gigabytes of RAM is needed and a fucking 8-core CPU. (The Ryzen 5 5600X for example has 6 cores, Borderlands 4 wants 8.) And this is Borderlands 3's minimum requirements
isn't it amazing how a game from 2020 requires less way weaker hardware than the game being made in 2025 despite hardware technology not really advancing too much?
Besides the bloat comming from Unreal Engine 5 allowing for devs to be lazy with optimizations, what else could have bloated these requirements?
DRM of course, but not just your typical Denuvo, but a new form of DRM called "Symbiote" What is it? nobody knows yet, but some people think that that this "Symbiote" could be (hold your shock if it turns out to be true) Kernel Level DRM.Yes, for $70 (and/or 100 GBs if you sail the seven seas or buy it legit since you gotta download it to play anyways), you too could have a SINGLE PLAYER video game that straight up can access information to your computer if you use Windows. The likelyhood of this being the case being that Steam forces publishers to disclose any DRM measures they put into the game.
But if this turns out to be true, then Linux users won't even be able to play it for the very obvious reasons listed above.
UPDATE 6/19/25: The "Symbiote" DRM has since been officially clarified to have been the codename to Gearbox's Proprietary Anti-Tampering mechanism that was apparently added to the steam page's DRM listing by complete accident.
Source Credit to @lightwo for catching this.
Besides the bloated minimum requirements that gatekeep many budget builds even if you wanted to pirate the game (fucking don't, just let Randy's company rot already.)
Yes, 16 Gigabytes of RAM is needed and a fucking 8-core CPU. (The Ryzen 5 5600X for example has 6 cores, Borderlands 4 wants 8.) And this is Borderlands 3's minimum requirements
isn't it amazing how a game from 2020 requires less way weaker hardware than the game being made in 2025 despite hardware technology not really advancing too much?
Besides the bloat comming from Unreal Engine 5 allowing for devs to be lazy with optimizations, what else could have bloated these requirements?
DRM of course, but not just your typical Denuvo, but a new form of DRM called "Symbiote" What is it? nobody knows yet, but some people think that that this "Symbiote" could be (hold your shock if it turns out to be true) Kernel Level DRM.
But if this turns out to be true, then Linux users won't even be able to play it for the very obvious reasons listed above.
UPDATE 6/19/25: The "Symbiote" DRM has since been officially clarified to have been the codename to Gearbox's Proprietary Anti-Tampering mechanism that was apparently added to the steam page's DRM listing by complete accident.
| "Hello all, We have seen some questions about Symbiote. Symbiote is not a DRM tool and was erroneously added to the Steam page, where we've removed it. Symbiote is an internal code name for our proprietary anti-tamper tech used to prevent exploits, including store platform spoofing. It operates strictly in user mode, meaning it does not run at the kernel level." |
Source Credit to @lightwo for catching this.
Last edited by BlusterBong,













