PS1/2 Best Way to Mod PS2 SCHP 90001

NicholasJames2378

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Hello everyone. I am in dire need to mod my PS2 SCHP 90001 console. I want to be able to play backup games from a usb drive (or maybe a hdd through usb?), or via the Ethernet port on the back. Does anyone know of any ways to do this? I would like the fastest way to play them for under $50. I cannot mod my DVD drive or cover any sensors on it, just to let you know. Here are some ways I thought of, but haven't had a clue about:

-run wires from motherboard to hdd (I don't even know if it has the sata/IDE ports though)
-connect it to my computer and stream game ISOs
-using a modchip (I don't know how to install one or use it. I also don't have a clue which one's the best, or if they even work on this model PS2.)

If you have any ideas, please feel free to help me. I would like to spend less than $50 on this, but I am willing to reconsider if someone presents an easy(ish) and hassle free suggestion. Thanks for any help :)
 

Armadillo

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If it's date code is not 8C or later you can go with freemcboot. From that you can load ESR (boots patched backups) or OPL (games from usb or network). PS2 Usb is only 1.1, so is slow and has limited compatibility with games.

If it's 8C or higher, than it's either chip or swap magic.
 

Sop

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I heard there was a way to do it with 007 Agent Under Fire. Can anyone validate this and tell me how?
That's for installing FreeMcBoot. I would say that ethernet streaming is the best method for you, but I think I heard that that was for slim only PS2s.
 

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  • Psionic Roshambo @ Psionic Roshambo:
    I wonder if that was the point of game streaming
  • Psionic Roshambo @ Psionic Roshambo:
    But it's a dead end
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, people who cant download it can still play the game
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
    BigOnYa @ BigOnYa: That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to... +1